[Mesa-dev] [Bug 70411] New: glInvalidateFramebuffer fails with GL_INVALID_ENUM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Oct 13 00:28:05 CEST 2013


https://bugs.freedesktop.org/show_bug.cgi?id=70411

          Priority: medium
            Bug ID: 70411
          Assignee: mesa-dev at lists.freedesktop.org
           Summary: glInvalidateFramebuffer fails with GL_INVALID_ENUM
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: const at mimas.ru
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: 9.2
         Component: Mesa core
           Product: Mesa

Created attachment 87535
  --> https://bugs.freedesktop.org/attachment.cgi?id=87535&action=edit
Add missing switch break

The call:
glInvalidateFramebuffer(GL_READ_FRAMEBUFFER, 1,
&(GLenum){GL_COLOR_ATTACHMENT0});
gives me GL_INVALID_ENUM. An FBO with only single color attachment is bound to
GL_READ_FRAMEBUFFER.

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