[Mesa-dev] [Bug 70411] New: glInvalidateFramebuffer fails with GL_INVALID_ENUM
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Oct 13 00:28:05 CEST 2013
https://bugs.freedesktop.org/show_bug.cgi?id=70411
Priority: medium
Bug ID: 70411
Assignee: mesa-dev at lists.freedesktop.org
Summary: glInvalidateFramebuffer fails with GL_INVALID_ENUM
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: const at mimas.ru
Hardware: x86-64 (AMD64)
Status: NEW
Version: 9.2
Component: Mesa core
Product: Mesa
Created attachment 87535
--> https://bugs.freedesktop.org/attachment.cgi?id=87535&action=edit
Add missing switch break
The call:
glInvalidateFramebuffer(GL_READ_FRAMEBUFFER, 1,
&(GLenum){GL_COLOR_ATTACHMENT0});
gives me GL_INVALID_ENUM. An FBO with only single color attachment is bound to
GL_READ_FRAMEBUFFER.
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