[Mesa-dev] texelFetch*Offset from EXT_gpu_shader4

Ian Romanick idr at freedesktop.org
Mon Oct 14 18:05:08 CEST 2013


On 10/14/2013 06:40 AM, Mike Lothian wrote:
> Hi
> 
> I'm going to try adding in support for texelFetch*Offset to try and get
> anti aliasing working in the Unigine demos

texelFetchOffset is already supported by GLSL 1.30.

There's a lot more to EXT_gpu_shader4 than just these built in
functions.  That includes a bunch of garbage in the parser.  We're not
interested in adding (and maintaining) support for EXT_gpu_shader4 in Mesa.

> I'm not sure if anything more will be required but I just wanted to
> check no one else is working on this
> 
> Thanks
> 
> Mike
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