[Mesa-dev] [PATCH] glsl: Optimize mul(a, -1) into neg(a).
Matt Turner
mattst88 at gmail.com
Wed Oct 16 08:55:12 CEST 2013
Two extra instructions in some heroesofnewerth shaders, but a win for
everything else.
total instructions in shared programs: 1531352 -> 1530815 (-0.04%)
instructions in affected programs: 121898 -> 121361 (-0.44%)
---
src/glsl/opt_algebraic.cpp | 23 +++++++++++++++++++++++
1 file changed, 23 insertions(+)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index d706a6a..3e5802e 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -85,6 +85,12 @@ is_vec_one(ir_constant *ir)
}
static inline bool
+is_vec_negative_one(ir_constant *ir)
+{
+ return (ir == NULL) ? false : ir->is_negative_one();
+}
+
+static inline bool
is_vec_basis(ir_constant *ir)
{
return (ir == NULL) ? false : ir->is_basis();
@@ -287,6 +293,23 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
this->progress = true;
return ir_constant::zero(ir, ir->type);
}
+ if (is_vec_negative_one(op_const[0])) {
+ this->progress = true;
+ temp = new(mem_ctx) ir_expression(ir_unop_neg,
+ ir->operands[1]->type,
+ ir->operands[1],
+ NULL);
+ return swizzle_if_required(ir, temp);
+ }
+ if (is_vec_negative_one(op_const[1])) {
+ this->progress = true;
+ temp = new(mem_ctx) ir_expression(ir_unop_neg,
+ ir->operands[0]->type,
+ ir->operands[0],
+ NULL);
+ return swizzle_if_required(ir, temp);
+ }
+
/* Reassociate multiplication of constants so that we can do
* constant folding.
--
1.8.3.2
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