[Mesa-dev] [PATCH 2/2] glsl: Account for interface block lowering in program_resource_visitor.
Paul Berry
stereotype441 at gmail.com
Tue Oct 22 06:53:39 CEST 2013
When program_resource_visitor visits variables that were created by
lower_named_interface_blocks, it needs to do extra work to un-do the
effects of lower_named_interface_blocks and construct the proper API
names.
Fixes piglit test
spec/glsl-1.50/execution/interface-blocks-api-access-members.
---
src/glsl/link_uniforms.cpp | 58 +++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 57 insertions(+), 1 deletion(-)
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 4bd4034..ea71b30 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -75,7 +75,63 @@ program_resource_visitor::process(ir_variable *var)
*/
/* Only strdup the name if we actually will need to modify it. */
- if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
+ if (var->from_named_ifc_block_array) {
+ /* lower_named_interface_blocks created this variable by lowering an
+ * interface block array to an array variable. For example if the
+ * original source code was:
+ *
+ * out Blk { vec4 bar } foo[3];
+ *
+ * Then the variable is now:
+ *
+ * out vec4 bar[3];
+ *
+ * We need to visit each array element using the names constructed like
+ * so:
+ *
+ * Blk[0].bar
+ * Blk[1].bar
+ * Blk[2].bar
+ */
+ assert(t->is_array());
+ const glsl_type *ifc_type = var->get_interface_type();
+ char *name = ralloc_strdup(NULL, ifc_type->name);
+ size_t name_length = strlen(name);
+ for (unsigned i = 0; i < t->length; i++) {
+ size_t new_length = name_length;
+ ralloc_asprintf_rewrite_tail(&name, &new_length, "[%u].%s", i,
+ var->name);
+ /* Note: row_major is only meaningful for uniform blocks, and
+ * lowering is only applied to non-uniform interface blocks, so we
+ * can safely pass false for row_major.
+ */
+ recursion(var->type, &name, new_length, false, NULL);
+ }
+ ralloc_free(name);
+ } else if (var->from_named_ifc_block_nonarray) {
+ /* lower_named_interface_blocks created this variable by lowering a
+ * named interface block (non-array) to an ordinary variable. For
+ * example if the original source code was:
+ *
+ * out Blk { vec4 bar } foo;
+ *
+ * Then the variable is now:
+ *
+ * out vec4 bar;
+ *
+ * We need to visit this variable using the name:
+ *
+ * Blk.bar
+ */
+ const glsl_type *ifc_type = var->get_interface_type();
+ char *name = ralloc_asprintf(NULL, "%s.%s", ifc_type->name, var->name);
+ /* Note: row_major is only meaningful for uniform blocks, and lowering
+ * is only applied to non-uniform interface blocks, so we can safely
+ * pass false for row_major.
+ */
+ recursion(var->type, &name, strlen(name), false, NULL);
+ ralloc_free(name);
+ } else if (t->is_record() || (t->is_array() && t->fields.array->is_record())) {
char *name = ralloc_strdup(NULL, var->name);
recursion(var->type, &name, strlen(name), false, NULL);
ralloc_free(name);
--
1.8.4.1
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