[Mesa-dev] [PATCH] graw: add a test rendering a huge triangle
Zack Rusin
zackr at vmware.com
Fri Oct 25 04:35:40 CEST 2013
Used to test rasterization, because we often breakdown on
subdivision of triangles with long edges.
Signed-off-by: Zack Rusin <zackr at vmware.com>
---
src/gallium/tests/graw/SConscript | 1 +
src/gallium/tests/graw/tri-large.c | 173 +++++++++++++++++++++++++++++++++++++
2 files changed, 174 insertions(+)
create mode 100644 src/gallium/tests/graw/tri-large.c
diff --git a/src/gallium/tests/graw/SConscript b/src/gallium/tests/graw/SConscript
index 8740ff3..8723807 100644
--- a/src/gallium/tests/graw/SConscript
+++ b/src/gallium/tests/graw/SConscript
@@ -29,6 +29,7 @@ progs = [
'tex-srgb',
'tex-swizzle',
'tri',
+ 'tri-large',
'tri-gs',
'tri-instanced',
'vs-test',
diff --git a/src/gallium/tests/graw/tri-large.c b/src/gallium/tests/graw/tri-large.c
new file mode 100644
index 0000000..3fbbfb3
--- /dev/null
+++ b/src/gallium/tests/graw/tri-large.c
@@ -0,0 +1,173 @@
+/* Display a cleared blue window. This demo has no dependencies on
+ * any utility code, just the graw interface and gallium.
+ */
+
+#include "graw_util.h"
+#include "util/u_debug.h"
+
+#include <stdio.h>
+
+static struct graw_info info;
+
+static const int WIDTH = 4*2048;
+static const int HEIGHT = 4*2048;
+
+
+struct vertex {
+ float position[4];
+ float color[4];
+};
+
+static boolean FlatShade = FALSE;
+
+
+static struct vertex vertices[3] =
+{
+ {
+ { -1.0f, -1.0f, 0.0f, 1.0f },
+ { 1.0f, 0.0f, 0.0f, 1.0f }
+ },
+ {
+ { -1.0f, 1.0f, 0.0f, 1.0f },
+ { 0.0f, 1.0f, 0.0f, 1.0f }
+ },
+ {
+ { 1.0f, 1.0f, 0.0f, 1.0f },
+ { 0.0f, 0.0f, 1.0f, 1.0f }
+ }
+};
+
+
+static void set_vertices( void )
+{
+ struct pipe_vertex_element ve[2];
+ struct pipe_vertex_buffer vbuf;
+ void *handle;
+
+ memset(ve, 0, sizeof ve);
+
+ ve[0].src_offset = Offset(struct vertex, position);
+ ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ ve[1].src_offset = Offset(struct vertex, color);
+ ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+
+ handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
+ info.ctx->bind_vertex_elements_state(info.ctx, handle);
+
+ memset(&vbuf, 0, sizeof vbuf);
+
+ vbuf.stride = sizeof( struct vertex );
+ vbuf.buffer_offset = 0;
+ vbuf.buffer = pipe_buffer_create_with_data(info.ctx,
+ PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STATIC,
+ sizeof(vertices),
+ vertices);
+
+ info.ctx->set_vertex_buffers(info.ctx, 0, 1, &vbuf);
+}
+
+
+static void set_vertex_shader( void )
+{
+ void *handle;
+ const char *text =
+ "VERT\n"
+ "DCL IN[0]\n"
+ "DCL IN[1]\n"
+ "DCL OUT[0], POSITION\n"
+ "DCL OUT[1], COLOR\n"
+ " 0: MOV OUT[1], IN[1]\n"
+ " 1: MOV OUT[0], IN[0]\n"
+ " 2: END\n";
+
+ handle = graw_parse_vertex_shader(info.ctx, text);
+ info.ctx->bind_vs_state(info.ctx, handle);
+}
+
+
+static void set_fragment_shader( void )
+{
+ void *handle;
+ const char *text =
+ "FRAG\n"
+ "DCL IN[0], COLOR, LINEAR\n"
+ "DCL OUT[0], COLOR\n"
+ " 0: MOV OUT[0], IN[0]\n"
+ " 1: END\n";
+
+ handle = graw_parse_fragment_shader(info.ctx, text);
+ info.ctx->bind_fs_state(info.ctx, handle);
+}
+
+
+static void draw( void )
+{
+ union pipe_color_union clear_color = { {1,0,1,1} };
+
+ info.ctx->clear(info.ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
+ util_draw_arrays(info.ctx, PIPE_PRIM_TRIANGLES, 0, 3);
+ info.ctx->flush(info.ctx, NULL, 0);
+
+ graw_save_surface_to_file(info.ctx, info.color_surf[0], NULL);
+
+ graw_util_flush_front(&info);
+}
+
+
+static void init( void )
+{
+ if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
+ exit(1);
+
+ graw_util_default_state(&info, FALSE);
+
+ {
+ struct pipe_rasterizer_state rasterizer;
+ void *handle;
+ memset(&rasterizer, 0, sizeof rasterizer);
+ rasterizer.cull_face = PIPE_FACE_NONE;
+ rasterizer.half_pixel_center = 1;
+ rasterizer.bottom_edge_rule = 1;
+ rasterizer.flatshade = FlatShade;
+ rasterizer.depth_clip = 1;
+ handle = info.ctx->create_rasterizer_state(info.ctx, &rasterizer);
+ info.ctx->bind_rasterizer_state(info.ctx, handle);
+ }
+
+
+ graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
+
+ set_vertices();
+ set_vertex_shader();
+ set_fragment_shader();
+}
+
+static void args(int argc, char *argv[])
+{
+ int i;
+
+ for (i = 1; i < argc; ) {
+ if (graw_parse_args(&i, argc, argv)) {
+ /* ok */
+ }
+ else if (strcmp(argv[i], "-f") == 0) {
+ FlatShade = TRUE;
+ i++;
+ }
+ else {
+ printf("Invalid arg %s\n", argv[i]);
+ exit(1);
+ }
+ }
+}
+
+int main( int argc, char *argv[] )
+{
+ args(argc, argv);
+ init();
+
+ graw_set_display_func( draw );
+ graw_main_loop();
+ return 0;
+}
--
1.8.3.2
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