[Mesa-dev] [PATCH 1/6] mesa: Drop unused return value from use_shader_program
Ian Romanick
idr at freedesktop.org
Sun Oct 27 22:59:02 CET 2013
From: Gregory Hainaut <gregory.hainaut at gmail.com>
The return value has been unused since commit d348b0c. This was
originally included in another patch, but it was split out by Ian
Romanick.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Eric Anholt <eric at anholt.net>
---
src/mesa/main/shaderapi.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index f5c04b9..18b4f55 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -926,7 +926,7 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
/**
*/
-static bool
+static void
use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg)
{
@@ -955,7 +955,7 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
break;
default:
- return false;
+ return;
}
if (*target != shProg) {
@@ -982,10 +982,10 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
_mesa_reference_shader_program(ctx, target, shProg);
- return true;
+ return;
}
- return false;
+ return;
}
/**
--
1.8.1.4
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