[Mesa-dev] [PATCH 2/5] i965: Explicitly maintain a count of SO_DECL structures emitted.
Ian Romanick
idr at freedesktop.org
Mon Oct 28 18:53:43 CET 2013
On 10/26/2013 01:33 PM, Kenneth Graunke wrote:
> Currently, we emit one SO_DECL structure per output, so we use the index
> in the Outputs[] array as the index into the so_decl[] array as well.
>
> In order to support the fake "gl_SkipComponents[1234]" varyings from
> ARB_transform_feedback3, we'll need to emit SO_DECLs to fill in the
> holes between successive outputs. This means we'll likely emit more
> SO_DECLs than there are outputs, so we need to count it explicitly.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/dri/i965/gen7_sol_state.c | 15 +++++++--------
> 1 file changed, 7 insertions(+), 8 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen7_sol_state.c b/src/mesa/drivers/dri/i965/gen7_sol_state.c
> index 3e02bdf..b9debdb 100644
> --- a/src/mesa/drivers/dri/i965/gen7_sol_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_sol_state.c
> @@ -108,17 +108,17 @@ gen7_upload_3dstate_so_decl_list(struct brw_context *brw,
> /* BRW_NEW_TRANSFORM_FEEDBACK */
> const struct gl_transform_feedback_info *linked_xfb_info =
> &vs_prog->LinkedTransformFeedback;
> - int i;
> uint16_t so_decl[128];
> int buffer_mask = 0;
> int next_offset[4] = {0, 0, 0, 0};
> + int decls = 0;
>
> STATIC_ASSERT(ARRAY_SIZE(so_decl) >= MAX_PROGRAM_OUTPUTS);
>
> /* Construct the list of SO_DECLs to be emitted. The formatting of the
> * command is feels strange -- each dword pair contains a SO_DECL per stream.
> */
> - for (i = 0; i < linked_xfb_info->NumOutputs; i++) {
> + for (int i = 0; i < linked_xfb_info->NumOutputs; i++) {
This is "only" C code, but I strongly approve.
> int buffer = linked_xfb_info->Outputs[i].OutputBuffer;
> uint16_t decl = 0;
> int varying = linked_xfb_info->Outputs[i].OutputRegister;
> @@ -147,24 +147,23 @@ gen7_upload_3dstate_so_decl_list(struct brw_context *brw,
>
> next_offset[buffer] += components;
>
> - so_decl[i] = decl;
> + so_decl[decls++] = decl;
> }
>
> - BEGIN_BATCH(linked_xfb_info->NumOutputs * 2 + 3);
> - OUT_BATCH(_3DSTATE_SO_DECL_LIST << 16 |
> - (linked_xfb_info->NumOutputs * 2 + 1));
> + BEGIN_BATCH(decls * 2 + 3);
> + OUT_BATCH(_3DSTATE_SO_DECL_LIST << 16 | (decls * 2 + 1));
>
> OUT_BATCH((buffer_mask << SO_STREAM_TO_BUFFER_SELECTS_0_SHIFT) |
> (0 << SO_STREAM_TO_BUFFER_SELECTS_1_SHIFT) |
> (0 << SO_STREAM_TO_BUFFER_SELECTS_2_SHIFT) |
> (0 << SO_STREAM_TO_BUFFER_SELECTS_3_SHIFT));
>
> - OUT_BATCH((linked_xfb_info->NumOutputs << SO_NUM_ENTRIES_0_SHIFT) |
> + OUT_BATCH((decls << SO_NUM_ENTRIES_0_SHIFT) |
> (0 << SO_NUM_ENTRIES_1_SHIFT) |
> (0 << SO_NUM_ENTRIES_2_SHIFT) |
> (0 << SO_NUM_ENTRIES_3_SHIFT));
>
> - for (i = 0; i < linked_xfb_info->NumOutputs; i++) {
> + for (int i = 0; i < decls; i++) {
> OUT_BATCH(so_decl[i]);
> OUT_BATCH(0);
> }
>
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