[Mesa-dev] [PATCH 1/2] winsys: Correct Haiku winsys display target code

Brian Paul brianp at vmware.com
Tue Oct 29 15:27:04 CET 2013


On 10/28/2013 06:01 PM, Alexander von Gluck IV wrote:
> * Instead of assuming the displaytarget is the same
>    stride / colorspace as the destination, lets
>    actually check the source bitmap.
> * Fixes random stride issues in rendering
> ---
>   src/gallium/winsys/sw/hgl/bitmap_wrapper.cpp |   20 ++++++++++++++++----
>   src/gallium/winsys/sw/hgl/bitmap_wrapper.h   |    5 ++++-
>   src/gallium/winsys/sw/hgl/hgl_sw_winsys.c    |   20 +++++++++++++++++---
>   src/gallium/winsys/sw/hgl/hgl_sw_winsys.h    |    4 ++++
>   4 files changed, 41 insertions(+), 8 deletions(-)
>

For both: Acked-by: Brian Paul <brianp at vmware.com>

I don't remember, do you need someone to push these for you?





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