[Mesa-dev] [PATCH 03/10] mesa: Add gl_shared_state::ShareGroupReset and gl_context::ShareGroupReset
Ian Romanick
idr at freedesktop.org
Wed Oct 30 02:07:01 CET 2013
From: Ian Romanick <ian.d.romanick at intel.com>
These will be used to determine whether to signal a GPU reset after
another context in the share group has observed a reset.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/context.c | 1 +
src/mesa/main/mtypes.h | 18 ++++++++++++++++++
2 files changed, 19 insertions(+)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index f9ca709..c6b0104 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -804,6 +804,7 @@ init_attrib_groups(struct gl_context *ctx)
ctx->NewState = _NEW_ALL;
ctx->NewDriverState = ~0;
ctx->ErrorValue = GL_NO_ERROR;
+ ctx->ShareGroupReset = false;
ctx->varying_vp_inputs = VERT_BIT_ALL;
return GL_TRUE;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 55a05f2..c06e8b1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2755,6 +2755,17 @@ struct gl_shared_state
/** GL_ARB_sampler_objects */
struct _mesa_HashTable *SamplerObjects;
+
+ /**
+ * Some context in this share group was affected by a GPU reset
+ *
+ * On the next call to \c glGetGraphicsResetStatus, contexts that have not
+ * been affected by a GPU reset must also return
+ * \c GL_INNOCENT_CONTEXT_RESET_ARB.
+ *
+ * Once this field becomes true, it is never reset to false.
+ */
+ GLboolean ShareGroupReset;
};
@@ -3898,6 +3909,13 @@ struct gl_context
const void *vdpGetProcAddress;
struct set *vdpSurfaces;
/*@}*/
+
+ /**
+ * Has this context observed a GPU reset in any context in the share group?
+ *
+ * Once this field becomes true, it is never reset to false.
+ */
+ GLboolean ShareGroupReset;
};
--
1.8.1.4
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