[Mesa-dev] [PATCH 14/21] glsl: Add a new ir_builder::dotlike() function.
Kenneth Graunke
kenneth at whitecape.org
Wed Sep 4 15:22:37 PDT 2013
dotlike() uses ir_binop_mul for scalars, and ir_binop_dot for vectors.
When generating built-in functions, we often want to use regular
multiply for scalar signatures, and dot() for vector signatures.
ir_binop_dot only works on vectors, so we have to switch opcodes,
even if the code is otherwise identical. dotlike() makes this easy.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/ir_builder.cpp | 11 +++++++++++
src/glsl/ir_builder.h | 1 +
2 files changed, 12 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index b549ff4..e12ae3c 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -231,6 +231,17 @@ ir_expression *dot(operand a, operand b)
return expr(ir_binop_dot, a, b);
}
+/* dot for vectors, mul for scalars */
+ir_expression *dotlike(operand a, operand b)
+{
+ assert(a.val->type == b.val->type);
+
+ if (a.val->type->vector_elements == 1)
+ return expr(ir_binop_mul, a, b);
+
+ return expr(ir_binop_dot, a, b);
+}
+
ir_expression*
clamp(operand a, operand b, operand c)
{
diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
index d423fc5..6d32d7a 100644
--- a/src/glsl/ir_builder.h
+++ b/src/glsl/ir_builder.h
@@ -136,6 +136,7 @@ ir_expression *mul(operand a, operand b);
ir_expression *div(operand a, operand b);
ir_expression *round_even(operand a);
ir_expression *dot(operand a, operand b);
+ir_expression *dotlike(operand a, operand b);
ir_expression *clamp(operand a, operand b, operand c);
ir_expression *saturate(operand a);
ir_expression *abs(operand a);
--
1.8.3.4
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