[Mesa-dev] [PATCH 19/21] glsl: Switch to the new built-in function module.
Kenneth Graunke
kenneth at whitecape.org
Wed Sep 4 15:22:42 PDT 2013
All built-ins are now handled by the new code; the old system is dead.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/ast_function.cpp | 29 ++---------------------------
src/glsl/glsl_parser_extras.cpp | 2 +-
src/glsl/main.cpp | 2 +-
3 files changed, 4 insertions(+), 29 deletions(-)
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index e0fdfc3..02aad4f 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -403,33 +403,8 @@ match_function_by_name(const char *name,
}
/* Local shader has no exact candidates; check the built-ins. */
- _mesa_glsl_initialize_functions(state);
- for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
- ir_function *builtin =
- state->builtins_to_link[i]->symbols->get_function(name);
- if (builtin == NULL)
- continue;
-
- bool is_exact = false;
- ir_function_signature *builtin_sig =
- builtin->matching_signature(state, actual_parameters, &is_exact);
-
- if (builtin_sig == NULL)
- continue;
-
- /* If the built-in signature is exact, we can stop. */
- if (is_exact) {
- sig = builtin_sig;
- goto done;
- }
-
- if (sig == NULL) {
- /* We found an inexact match, which is better than nothing. However,
- * we should keep searching for an exact match.
- */
- sig = builtin_sig;
- }
- }
+ _mesa_glsl_initialize_builtin_functions();
+ sig = _mesa_glsl_find_builtin_function(state, name, actual_parameters);
done:
if (sig != NULL) {
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 8669b77..cd3907a 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1625,7 +1625,7 @@ _mesa_destroy_shader_compiler(void)
void
_mesa_destroy_shader_compiler_caches(void)
{
- _mesa_glsl_release_functions();
+ _mesa_glsl_release_builtin_functions();
}
}
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index e13d5c4..57bec44 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -230,7 +230,7 @@ main(int argc, char **argv)
ralloc_free(whole_program);
_mesa_glsl_release_types();
- _mesa_glsl_release_functions();
+ _mesa_glsl_release_builtin_functions();
return status;
}
--
1.8.3.4
More information about the mesa-dev
mailing list