[Mesa-dev] [PATCH 1/2] glsl: remove struct keyword from ir_variable declarations

Brian Paul brianp at vmware.com
Mon Sep 9 16:03:48 PDT 2013


To silence MSVC warnings.
---
 src/glsl/opt_dead_builtin_varyings.cpp |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp
index 6745d5c..3cdd130 100644
--- a/src/glsl/opt_dead_builtin_varyings.cpp
+++ b/src/glsl/opt_dead_builtin_varyings.cpp
@@ -391,10 +391,10 @@ public:
 
 private:
    const varying_info_visitor *info;
-   struct ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
-   struct ir_variable *new_color[2];
-   struct ir_variable *new_backcolor[2];
-   struct ir_variable *new_fog;
+   ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
+   ir_variable *new_color[2];
+   ir_variable *new_backcolor[2];
+   ir_variable *new_fog;
 };
 
 
-- 
1.7.10.4



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