[Mesa-dev] [PATCH] android: Remove builtin_compiler
Adrian M Negreanu
groleo at gmail.com
Fri Sep 13 07:15:43 PDT 2013
On Fri, Sep 13, 2013 at 5:01 PM, Ian Romanick <idr at freedesktop.org> wrote:
> Getting rid of the builtin_compiler from the Android build is a good
> idea... but I'll let Chad or someone who knows /anything/ about the
> Android build system actually review the patch.
>
> Acked-by: Ian Romanick <ian.d.romanick at intel.com>
>
> I don't think I want to remove any of the other bits of the builtin
> compiler or standalone compiler. I've been working on resurrecting the
> standalone compiler for use as a developer tool.
>
> http://cgit.freedesktop.org/~idr/mesa/log/?h=standalone-compiler
>
(add Chad to cc:)
The parts removed from Android.gen.mk were using generate_builtins.py,
which was also removed; that will trigger a compile failure.
> On 09/13/2013 03:58 AM, Adrian Negreanu wrote:
>> From: Adrian Negreanu <adrian.m.negreanu at intel.com>
>>
>> the first part was done in:
>>
>> commit c845140a20efa6a30a5465301d1f9b4acea79155
>> Author: Kenneth Graunke <kenneth at whitecape.org>
>> Date: Tue Sep 3 21:22:17 2013 -0700
>>
>> Signed-off-by: Adrian Negreanu <adrian.m.negreanu at intel.com>
>> ---
>> src/glsl/Android.gen.mk | 19 -------------------
>> 1 file changed, 19 deletions(-)
>>
>> diff --git a/src/glsl/Android.gen.mk b/src/glsl/Android.gen.mk
>> index 2ed9fa6..7ec56d4 100644
>> --- a/src/glsl/Android.gen.mk
>> +++ b/src/glsl/Android.gen.mk
>> @@ -35,10 +35,6 @@ sources := \
>> glcpp/glcpp-lex.c \
>> glcpp/glcpp-parse.c
>>
>> -ifneq ($(LOCAL_IS_HOST_MODULE),true)
>> -sources += builtin_function.cpp
>> -endif
>> -
>> LOCAL_SRC_FILES := $(filter-out $(sources), $(LOCAL_SRC_FILES))
>>
>> LOCAL_C_INCLUDES += $(intermediates) $(intermediates)/glcpp $(MESA_TOP)/src/glsl/glcpp
>> @@ -81,18 +77,3 @@ $(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
>>
>> $(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
>> $(call glsl_local-y-to-c-and-h)
>> -
>> -BUILTIN_COMPILER := $(BUILD_OUT_EXECUTABLES)/mesa_builtin_compiler$(BUILD_EXECUTABLE_SUFFIX)
>> -
>> -builtin_function_deps := \
>> - $(LOCAL_PATH)/builtins/tools/generate_builtins.py \
>> - $(LOCAL_PATH)/builtins/tools/texture_builtins.py \
>> - $(BUILTIN_COMPILER) \
>> - $(wildcard $(LOCAL_PATH)/builtins/profiles/*) \
>> - $(wildcard $(LOCAL_PATH)/builtins/ir/*)
>> -
>> -$(intermediates)/builtin_function.cpp: PRIVATE_SCRIPT := $(MESA_PYTHON2) $(LOCAL_PATH)/builtins/tools/generate_builtins.py
>> -$(intermediates)/builtin_function.cpp: $(builtin_function_deps)
>> - @mkdir -p $(dir $@)
>> - @echo "Gen GLSL: $(PRIVATE_MODULE) <= $(notdir $@)"
>> - $(hide) $(PRIVATE_SCRIPT) $(BUILTIN_COMPILER) > $@ || rm -f $@
>>
>
--
Regards!
http://groleo.wordpress.com
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