[Mesa-dev] [PATCH] egl: add EGL_WAYLAND_Y_INVERTED_WL attribute
Stanislav Vorobiov
s.vorobiov at samsung.com
Mon Sep 16 02:02:46 PDT 2013
This enables querying of wl_buffer's orientation
---
docs/specs/WL_bind_wayland_display.spec | 17 +++++++++++++++++
include/EGL/eglmesaext.h | 2 ++
2 files changed, 19 insertions(+)
diff --git a/docs/specs/WL_bind_wayland_display.spec b/docs/specs/WL_bind_wayland_display.spec
index 8f0083c..47cf5cd 100644
--- a/docs/specs/WL_bind_wayland_display.spec
+++ b/docs/specs/WL_bind_wayland_display.spec
@@ -76,6 +76,10 @@ New Tokens
EGL_TEXTURE_Y_UV_WL 0x31D8
EGL_TEXTURE_Y_XUXV_WL 0x31D9
+ Accepted in the <attribute> parameter of eglQueryWaylandBufferWL:
+
+ EGL_WAYLAND_Y_INVERTED_WL 0x31DB
+
Additions to the EGL 1.4 Specification:
@@ -157,6 +161,16 @@ Additions to the EGL 1.4 Specification:
Further, eglQueryWaylandBufferWL accepts attributes EGL_WIDTH and
EGL_HEIGHT to query the width and height of the wl_buffer.
+ Also, eglQueryWaylandBufferWL may accept
+ EGL_WAYLAND_Y_INVERTED_WL attribute to query orientation of
+ wl_buffer. If EGL_WAYLAND_Y_INVERTED_WL is supported
+ eglQueryWaylandBufferWL returns EGL_TRUE and value is a boolean
+ that tells if wl_buffer is y-inverted or not. If
+ EGL_WAYLAND_Y_INVERTED_WL is not supported
+ eglQueryWaylandBufferWL returns EGL_FALSE, in that case
+ wl_buffer should be treated as if value of
+ EGL_WAYLAND_Y_INVERTED_WL was EGL_TRUE.
+
Issues
Revision History
@@ -177,3 +191,6 @@ Revision History
Change eglQueryWaylandBufferWL to take a resource pointer to the
buffer instead of a pointer to a struct wl_buffer, as the latter has
been deprecated. (Ander Conselvan de Oliveira)
+ Version 6, September 16, 2013
+ Add EGL_WAYLAND_Y_INVERTED_WL attribute to allow specifying
+ wl_buffer's orientation.
diff --git a/include/EGL/eglmesaext.h b/include/EGL/eglmesaext.h
index e0eae28..1f07d4c 100644
--- a/include/EGL/eglmesaext.h
+++ b/include/EGL/eglmesaext.h
@@ -115,6 +115,8 @@ typedef EGLDisplay (EGLAPIENTRYP PFNEGLGETDRMDISPLAYMESA) (int fd);
#define EGL_WAYLAND_BUFFER_WL 0x31D5 /* eglCreateImageKHR target */
#define EGL_WAYLAND_PLANE_WL 0x31D6 /* eglCreateImageKHR target */
+#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB /* eglQueryWaylandBufferWL attribute */
+
#define EGL_TEXTURE_Y_U_V_WL 0x31D7
#define EGL_TEXTURE_Y_UV_WL 0x31D8
#define EGL_TEXTURE_Y_XUXV_WL 0x31D9
--
1.7.9.5
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