[Mesa-dev] [PATCH 3/4] radeonsi: fix textureOffset and texelFetchOffset GLSL functions
Marek Olšák
maraeo at gmail.com
Thu Sep 19 06:50:04 PDT 2013
---
src/gallium/drivers/radeonsi/radeonsi_shader.c | 32 ++++++++++++++++++--------
1 file changed, 23 insertions(+), 9 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 867a385..7e3ac5a 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -1353,17 +1353,31 @@ static void tex_fetch_args(
assert(inst->Texture.NumOffsets == 1);
- address[0] =
- lp_build_add(uint_bld, address[0],
- bld->immediates[off->Index][off->SwizzleX]);
- if (num_coords > 1)
+ switch (target) {
+ case TGSI_TEXTURE_3D:
+ address[2] = lp_build_add(uint_bld, address[2],
+ bld->immediates[off->Index][off->SwizzleZ]);
+ /* fall through */
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
address[1] =
lp_build_add(uint_bld, address[1],
- bld->immediates[off->Index][off->SwizzleY]);
- if (num_coords > 2)
- address[2] =
- lp_build_add(uint_bld, address[2],
- bld->immediates[off->Index][off->SwizzleZ]);
+ bld->immediates[off->Index][off->SwizzleY]);
+ /* fall through */
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_SHADOW1D:
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ address[0] =
+ lp_build_add(uint_bld, address[0],
+ bld->immediates[off->Index][off->SwizzleX]);
+ break;
+ /* texture offsets do not apply to other texture targets */
+ }
}
emit_data->dst_type = LLVMVectorType(
--
1.8.1.2
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