[Mesa-dev] [PATCH 2/2] [v2] i965: Use IVB specific formula for depthbuffer

Ben Widawsky benjamin.widawsky at intel.com
Mon Sep 23 13:40:32 PDT 2013


After the last patch, we can replace the region allocated in the miptree
creation with a more straightforward (and hopefully smaller resulting)
buffer based on the bspec's allocation formula.

Since I am relatively new to this part of the bspec, I would very much
appreciate scrutiny during review of this. There were some ambiguities
to me which are likely obvious to others.

To prove the reduced [GPU] memory usage I created a simple script which
polls the memory usage of the process through debugfs ever .1 seconds.
The following results show the memory usage difference over 5 runs of
xonotic-glx with ultra settings.

The data suggests a 10MB savings on average. I've not measured the
savings on the CPU side, but I imagine some amount of savings would be
present there as well.

x master/mem_usage.txt
+ mine/mem_usage.txt
    N           Min           Max        Median           Avg Stddev
x 17121      98959360 7.3394995e+08 7.2782234e+08 7.2209615e+08 43633222
+ 17166 1.2538266e+08 7.2241562e+08   7.16288e+08 7.1071472e+08 42964578

Below is the FPS data over those same 5 tests. I'm not sure if the
decrease is statistically significant to y'all. I don't have any
theories about it.

x master/xonotic.fps
+ mine/xonotic.fps
    N           Min           Max        Median           Avg Stddev
x   5     27.430746     27.524985      27.50568     27.487017 0.039439874
+   5     27.409173     27.461715     27.441207     27.440883 0.021086805

NOTE: There were a couple of places in the arithmetic where I could have
taken some shortcuts. In order to make the code match with the spec as
much as possible, I've decided not to do this. One shortcut I did make
was the tiling type. Digging through the code it looks like you always
want Y-tiled, except when it won't fit, in which case you want X-tiled.
I wasn't a fan of the existing helper function that's there since it has
a few irrelevant parameters for this operation. I suspect people
reviewing this might ask me to change this, which is fine; I just wanted
to explain the motivation.

v2: copy-paste fix where I used I915_TILING_Y where I meant _Y. (Topi)

CC: Chad Versace <chad.versace at linux.intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67564
Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
---
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 149 +++++++++++++++++++++++---
 1 file changed, 133 insertions(+), 16 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index cb6ead3..e152de7 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -1271,29 +1271,146 @@ intel_miptree_slice_enable_hiz(struct brw_context *brw,
    return true;
 }
 
+static struct intel_region *
+gen7_create_hiz_depth_buffer(struct brw_context *brw,
+			     struct intel_mipmap_tree *mt)
+{
+#define level(x, l) ((x) >> (l) > 0 ? (x) >> (l) : 1)
+   struct intel_region *region;
+   uint32_t q_pitch, w0, h0, h1, h_level, z_depth; /* Inputs to formula */
+   size_t hz_width; /* Number of bytes */
+   unsigned int hz_height; /* Number of rows */
+
+   z_depth = mt->level[0].depth;
+   w0 = level(mt->logical_width0, 0);
+   h0 = level(mt->logical_height0, 0);
+   h1 = level(mt->logical_height0, 1);
+
+   /* The value of Z_Height and Z_Width must each be multiplied by 2 before
+    * being applied to the table below if Number of Multisamples is set to
+    * NUMSAMPLES_4. The value of Z_Height must be multiplied by 2 and Z_Width
+    * must be multiplied by 4 before being applied to the table below if Number
+    * of Multisamples is set to NUMSAMPLES_8.
+    */
+   switch (mt->num_samples) {
+      case 16:
+	 h0 = CEILING(h0, 2) * 8;
+	 h1 = CEILING(h1, 2) * 8;
+	 break;
+      case 8:
+	 h0 = CEILING(h0, 2) * 4 * z_depth;
+	 h1 = CEILING(h1, 2) * 4 * z_depth;
+	 w0 = CEILING(w0, 2) * 8;
+	 break;
+      case 4:
+	 h0 = CEILING(h0, 2) * 4;
+	 h1 = CEILING(h1, 2) * 4;
+	 w0 = CEILING(w0, 2) * 4;
+	 break;
+      case 2:
+	 w0 = CEILING(w0, 2) * 4;
+	 break;
+      case 1:
+      case 0:
+	 break;
+      default:
+	 fprintf(stderr, "Unknown number of samples: %d\n", mt->num_samples);
+	 abort();
+   }
+
+   hz_width = CEILING(w0, 16) * 16;
+
+   /* ... Where, Qpitch is computed using vertical alignment j=8. Please refer
+    * to the GPU overview volume for Qpitch definition.  NB: The docs have
+    * multiple formulas for q_pitch on IVB, but the HSW docs only have the
+    * below definition.
+    */
+   q_pitch = h0 + h1 + 11 * 8;
+
+   /* The following is directly derived from the "Hierarchical Depth Buffer"
+    * section of the bspec.
+    */
+   switch (mt->target) {
+   case GL_TEXTURE_1D_ARRAY:
+   case GL_TEXTURE_2D_ARRAY:
+   case GL_TEXTURE_2D:
+      hz_height = CEILING((q_pitch * z_depth / 2), 8) * 8;
+      break;
+   case GL_TEXTURE_CUBE_MAP_ARRAY:
+      hz_height = CEILING((q_pitch * z_depth * 6 / 2), 8) * 8;
+      break;
+   case GL_TEXTURE_3D:
+      hz_height = 0;
+      for (int i = 0; i < mt->last_level; i++) {
+	 int tmp;
+	 h_level = level(mt->logical_height0, i);
+	 tmp = floorf(z_depth / pow(2, i));
+	 if (!tmp)
+	    tmp++;
+	 hz_height += h_level * tmp;
+      }
+      hz_height /= 2;
+      break;
+   default:
+      perf_debug("Unknown depthbuffer texture type (%d).", mt->target);
+      return NULL;
+   }
+#undef level
+
+   region = intel_region_alloc(brw->intelScreen,
+			       I915_TILING_Y,
+			       mt->cpp,
+			       hz_width,
+			       hz_height,
+			       true);
+   /* We need to do the same check in intel_miptree_create() to make
+    * sure we have a region that can be blitted.
+    */
+   if (region->bo->size >= brw->max_gtt_map_object_size) {
+      perf_debug("%zx%d depthbuffer larger than aperture; falling back to X-tiled\n",
+	    hz_width, hz_height);
+
+      intel_region_release(&region);
+
+      region = intel_region_alloc(brw->intelScreen,
+				  I915_TILING_X,
+				  mt->cpp,
+				  hz_width,
+				  hz_height,
+				  true);
+   }
+
+   return region;
+}
 
 
 bool
 intel_miptree_alloc_hiz(struct brw_context *brw,
 			struct intel_mipmap_tree *mt)
 {
-   assert(mt->hiz_depth_buffer.mt == NULL);
-   mt->hiz_depth_buffer.mt = intel_miptree_create(brw,
-						  mt->target,
-						  mt->format,
-						  mt->first_level,
-						  mt->last_level,
-						  mt->logical_width0,
-						  mt->logical_height0,
-						  mt->logical_depth0,
-						  true,
-						  mt->num_samples,
-						  INTEL_MIPTREE_TILING_ANY);
-
-   if (!mt->hiz_depth_buffer.mt)
-      return false;
+   if (brw->gen > 6) {
+      assert(mt->hiz_depth_buffer.region == NULL);
+      mt->hiz_depth_buffer.region = gen7_create_hiz_depth_buffer(brw, mt);
+   }
+   if (brw->gen < 7 || !mt->hiz_depth_buffer.region) {
+      assert(mt->hiz_depth_buffer.mt == NULL);
+      mt->hiz_depth_buffer.mt = intel_miptree_create(brw,
+						     mt->target,
+						     mt->format,
+						     mt->first_level,
+						     mt->last_level,
+						     mt->logical_width0,
+						     mt->logical_height0,
+						     mt->logical_depth0,
+						     true,
+						     mt->num_samples,
+						     INTEL_MIPTREE_TILING_ANY);
+      if (mt->hiz_depth_buffer.mt)
+	 mt->hiz_depth_buffer.region = mt->hiz_depth_buffer.mt->region;
+   }
 
-   mt->hiz_depth_buffer.region = mt->hiz_depth_buffer.mt->region;
+   if (!mt->hiz_depth_buffer.region)
+      return false;
 
    /* Mark that all slices need a HiZ resolve. */
    struct intel_resolve_map *head = &mt->hiz_map;
-- 
1.8.4



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