[Mesa-dev] [PATCH 00/18] Consolidating r600_texture.c

Marek Olšák maraeo at gmail.com
Wed Sep 25 18:35:20 PDT 2013


Nothing too exciting, I'm just consolidating some code between r600g and radeonsi. There are some small improvements though:
1) The CMASK buffer for MSAA colorbuffers is cleared with CP DMA instead of using the CPU.
2) This series enables 2D tiling for compressed textures on SI. I think it was disabled accidentally.
3) Some of the changes will make implementing async DMA easier in the future, but don't get too excited - it's not on my TODO list right now.

Please review.

Marek


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