[Mesa-dev] [PATCH 04/10] glsl: Make accessor functions for ir_variable::interface_type.

Paul Berry stereotype441 at gmail.com
Fri Sep 27 12:05:30 PDT 2013


In a future patch, this will allow us to enforce invariants when the
interface type is updated.
---
 src/glsl/ast_to_hir.cpp                        |  4 ++--
 src/glsl/ir.h                                  | 15 +++++++++++++++
 src/glsl/link_interface_blocks.cpp             | 17 +++++++++--------
 src/glsl/link_uniform_block_active_visitor.cpp | 12 ++++++------
 src/glsl/link_uniforms.cpp                     | 13 +++++++------
 src/glsl/link_varyings.cpp                     | 12 ++++++------
 src/glsl/lower_named_interface_blocks.cpp      |  6 +++---
 src/glsl/lower_ubo_reference.cpp               |  3 ++-
 8 files changed, 50 insertions(+), 32 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0859d9e..0c6b757 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4724,7 +4724,7 @@ ast_interface_block::hir(exec_list *instructions,
                                       var_mode);
       }
 
-      var->interface_type = block_type;
+      var->init_interface_type(block_type);
       if (state->target == geometry_shader && var_mode == ir_var_shader_in)
          handle_geometry_shader_input_decl(state, loc, var);
       state->symbols->add_variable(var);
@@ -4740,7 +4740,7 @@ ast_interface_block::hir(exec_list *instructions,
             new(state) ir_variable(fields[i].type,
                                    ralloc_strdup(state, fields[i].name),
                                    var_mode);
-         var->interface_type = block_type;
+         var->init_interface_type(block_type);
 
          /* Propagate the "binding" keyword into this UBO's fields;
           * the UBO declaration itself doesn't get an ir_variable unless it
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 721b44d..bce7ed0 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -408,6 +408,20 @@ public:
     }
 
    /**
+    * Set this->interface_type on a newly created variable.
+    */
+   void init_interface_type(const struct glsl_type *type)
+   {
+      assert(this->interface_type == NULL);
+      this->interface_type = type;
+   }
+
+   const glsl_type *get_interface_type() const
+   {
+      return this->interface_type;
+   }
+
+   /**
     * Declared type of the variable
     */
    const struct glsl_type *type;
@@ -598,6 +612,7 @@ public:
     */
    ir_constant *constant_initializer;
 
+private:
    /**
     * For variables that are in an interface block or are an instance of an
     * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
diff --git a/src/glsl/link_interface_blocks.cpp b/src/glsl/link_interface_blocks.cpp
index 928a88e..4f1c9d3 100644
--- a/src/glsl/link_interface_blocks.cpp
+++ b/src/glsl/link_interface_blocks.cpp
@@ -47,7 +47,7 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
          if (!var)
             continue;
 
-         const glsl_type *iface_type = var->interface_type;
+         const glsl_type *iface_type = var->get_interface_type();
 
          if (iface_type == NULL)
             continue;
@@ -81,32 +81,33 @@ validate_interstage_interface_blocks(struct gl_shader_program *prog,
    /* Add non-output interfaces from the consumer to the symbol table. */
    foreach_list(node, consumer->ir) {
       ir_variable *var = ((ir_instruction *) node)->as_variable();
-      if (!var || !var->interface_type || var->mode == ir_var_shader_out)
+      if (!var || !var->get_interface_type() || var->mode == ir_var_shader_out)
          continue;
 
-      interfaces.add_interface(var->interface_type->name,
-                               var->interface_type,
+      interfaces.add_interface(var->get_interface_type()->name,
+                               var->get_interface_type(),
                                (enum ir_variable_mode) var->mode);
    }
 
    /* Verify that the producer's interfaces match. */
    foreach_list(node, producer->ir) {
       ir_variable *var = ((ir_instruction *) node)->as_variable();
-      if (!var || !var->interface_type || var->mode == ir_var_shader_in)
+      if (!var || !var->get_interface_type() || var->mode == ir_var_shader_in)
          continue;
 
       enum ir_variable_mode consumer_mode =
          var->mode == ir_var_uniform ? ir_var_uniform : ir_var_shader_in;
       const glsl_type *expected_type =
-         interfaces.get_interface(var->interface_type->name, consumer_mode);
+         interfaces.get_interface(var->get_interface_type()->name,
+                                  consumer_mode);
 
       /* The consumer doesn't use this output block.  Ignore it. */
       if (expected_type == NULL)
          continue;
 
-      if (var->interface_type != expected_type) {
+      if (var->get_interface_type() != expected_type) {
          linker_error(prog, "definitions of interface block `%s' do not "
-                      "match\n", var->interface_type->name);
+                      "match\n", var->get_interface_type()->name);
          return;
       }
    }
diff --git a/src/glsl/link_uniform_block_active_visitor.cpp b/src/glsl/link_uniform_block_active_visitor.cpp
index 56a8384..f2f46a2 100644
--- a/src/glsl/link_uniform_block_active_visitor.cpp
+++ b/src/glsl/link_uniform_block_active_visitor.cpp
@@ -27,12 +27,12 @@
 link_uniform_block_active *
 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
 {
-   const uint32_t h = _mesa_hash_string(var->interface_type->name);
+   const uint32_t h = _mesa_hash_string(var->get_interface_type()->name);
    const hash_entry *const existing_block =
-      _mesa_hash_table_search(ht, h, var->interface_type->name);
+      _mesa_hash_table_search(ht, h, var->get_interface_type()->name);
 
    const glsl_type *const block_type = var->is_interface_instance()
-      ? var->type : var->interface_type;
+      ? var->type : var->get_interface_type();
 
 
    /* If a block with this block-name has not previously been seen, add it.
@@ -46,7 +46,7 @@ process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
       b->type = block_type;
       b->has_instance_name = var->is_interface_instance();
 
-      _mesa_hash_table_insert(ht, h, var->interface_type->name,
+      _mesa_hash_table_insert(ht, h, var->get_interface_type()->name,
 			      (void *) b);
       return b;
    } else {
@@ -90,7 +90,7 @@ link_uniform_block_active_visitor::visit_enter(ir_dereference_array *ir)
    if (b == NULL) {
       linker_error(prog,
 		   "uniform block `%s' has mismatching definitions",
-		   var->interface_type->name);
+		   var->get_interface_type()->name);
       this->success = false;
       return visit_stop;
    }
@@ -149,7 +149,7 @@ link_uniform_block_active_visitor::visit(ir_dereference_variable *ir)
    if (b == NULL) {
       linker_error(this->prog,
 		   "uniform block `%s' has mismatching definitions",
-		   var->interface_type->name);
+		   var->get_interface_type()->name);
       this->success = false;
       return visit_stop;
    }
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 03cbcd1..dea454b 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -199,8 +199,8 @@ public:
    {
       this->is_ubo_var = var->is_in_uniform_block();
       if (var->is_interface_instance())
-         program_resource_visitor::process(var->interface_type,
-                                           var->interface_type->name);
+         program_resource_visitor::process(var->get_interface_type(),
+                                           var->get_interface_type()->name);
       else
          program_resource_visitor::process(var);
    }
@@ -317,10 +317,10 @@ public:
       ubo_block_index = -1;
       if (var->is_in_uniform_block()) {
          if (var->is_interface_instance() && var->type->is_array()) {
-            unsigned l = strlen(var->interface_type->name);
+            unsigned l = strlen(var->get_interface_type()->name);
 
             for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
-               if (strncmp(var->interface_type->name,
+               if (strncmp(var->get_interface_type()->name,
                            prog->UniformBlocks[i].Name,
                            l) == 0
                    && prog->UniformBlocks[i].Name[l] == '[') {
@@ -330,7 +330,7 @@ public:
             }
          } else {
             for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
-               if (strcmp(var->interface_type->name,
+               if (strcmp(var->get_interface_type()->name,
                           prog->UniformBlocks[i].Name) == 0) {
                   ubo_block_index = i;
                   break;
@@ -362,7 +362,8 @@ public:
          }
 
          if (var->is_interface_instance())
-            process(var->interface_type, var->interface_type->name);
+            process(var->get_interface_type(),
+                    var->get_interface_type()->name);
          else
             process(var);
       } else
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index 905621d..8056323 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -972,8 +972,8 @@ public:
       this->toplevel_var = var;
       this->varying_floats = 0;
       if (var->is_interface_instance())
-         program_resource_visitor::process(var->interface_type,
-                                           var->interface_type->name);
+         program_resource_visitor::process(var->get_interface_type(),
+                                           var->get_interface_type()->name);
       else
          program_resource_visitor::process(var);
    }
@@ -1083,10 +1083,10 @@ assign_varying_locations(struct gl_context *ctx,
             ((ir_instruction *) node)->as_variable();
 
          if ((input_var != NULL) && (input_var->mode == ir_var_shader_in)) {
-            if (input_var->interface_type != NULL) {
+            if (input_var->get_interface_type() != NULL) {
                char *const iface_field_name =
                   ralloc_asprintf(mem_ctx, "%s.%s",
-                                  input_var->interface_type->name,
+                                  input_var->get_interface_type()->name,
                                   input_var->name);
                hash_table_insert(consumer_interface_inputs, input_var,
                                  iface_field_name);
@@ -1108,10 +1108,10 @@ assign_varying_locations(struct gl_context *ctx,
       g.process(output_var);
 
       ir_variable *input_var;
-      if (output_var->interface_type != NULL) {
+      if (output_var->get_interface_type() != NULL) {
          char *const iface_field_name =
             ralloc_asprintf(mem_ctx, "%s.%s",
-                            output_var->interface_type->name,
+                            output_var->get_interface_type()->name,
                             output_var->name);
          input_var =
             (ir_variable *) hash_table_find(consumer_interface_inputs,
diff --git a/src/glsl/lower_named_interface_blocks.cpp b/src/glsl/lower_named_interface_blocks.cpp
index 7019185..198c312 100644
--- a/src/glsl/lower_named_interface_blocks.cpp
+++ b/src/glsl/lower_named_interface_blocks.cpp
@@ -151,7 +151,7 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
                                            (ir_variable_mode) var->mode);
             }
 
-            new_var->interface_type = iface_t;
+            new_var->init_interface_type(iface_t);
             hash_table_insert(interface_namespace, new_var,
                               iface_field_name);
             insert_pos->insert_after(new_var);
@@ -207,9 +207,9 @@ flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue)
    if (var->mode == ir_var_uniform)
       return;
 
-   if (var->interface_type != NULL) {
+   if (var->get_interface_type() != NULL) {
       char *iface_field_name =
-         ralloc_asprintf(mem_ctx, "%s.%s", var->interface_type->name,
+         ralloc_asprintf(mem_ctx, "%s.%s", var->get_interface_type()->name,
                          ir->field);
       /* Find the variable in the set of flattened interface blocks */
       ir_variable *found_var =
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
index aade203..16b6801 100644
--- a/src/glsl/lower_ubo_reference.cpp
+++ b/src/glsl/lower_ubo_reference.cpp
@@ -132,7 +132,8 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
    mem_ctx = ralloc_parent(*rvalue);
 
    const char *const field_name =
-      interface_field_name(mem_ctx, (char *) var->interface_type->name, deref);
+      interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
+                           deref);
 
    this->uniform_block = -1;
    for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
-- 
1.8.4



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