[Mesa-dev] [PATCH] i965/blorp: Use passed in framebuffer rather than ctx->DrawBuffer
Chris Forbes
chrisf at ijw.co.nz
Mon Sep 30 00:48:24 PDT 2013
We have the destination framebuffer object passed in; there's no need to
go digging around in the context.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index f26f39d..4ff776f 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -451,16 +451,16 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
* see if any require fallback, and fall back for all if any of them need
* to.
*/
- for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
+ for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
if (irb && irb->mt->msaa_layout != INTEL_MSAA_LAYOUT_NONE)
return false;
}
- for (unsigned buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
+ for (unsigned buf = 0; buf < fb->_NumColorDrawBuffers; buf++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
/* If this is an ES2 context or GL_ARB_ES2_compatibility is supported,
--
1.8.4
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