[Mesa-dev] [PATCH] draw: Add a null check for draw.
Brian Paul
brianp at vmware.com
Mon Sep 30 07:33:56 PDT 2013
On 09/27/2013 10:51 PM, Vinson Lee wrote:
> There is an earlier null check for draw so draw could be null here as
> well.
>
> Fixes "Dereference after null check" defect reported by Coverity.
>
> Signed-off-by: Vinson Lee <vlee at freedesktop.org>
> ---
> src/gallium/auxiliary/draw/draw_pipe_unfilled.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
> index 7a88ce0..8cba07c 100644
> --- a/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
> +++ b/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
> @@ -237,7 +237,7 @@ draw_unfilled_prepare_outputs( struct draw_context *draw,
> boolean is_unfilled = (rast &&
> (rast->fill_front != PIPE_POLYGON_MODE_FILL ||
> rast->fill_back != PIPE_POLYGON_MODE_FILL));
> - const struct draw_fragment_shader *fs = draw->fs.fragment_shader;
> + const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0;
>
> if (is_unfilled && fs && fs->info.uses_frontface) {
> unfilled->face_slot = draw_alloc_extra_vertex_attrib(
>
Reviewed-by: Brian Paul <brianp at vmware.com>
More information about the mesa-dev
mailing list