[Mesa-dev] [PATCH] i965/vec4: do not trim dead channels on gen6 for math

Matt Turner mattst88 at gmail.com
Tue Apr 1 23:45:22 PDT 2014


On Tue, Apr 1, 2014 at 11:18 PM, Tapani Pälli <tapani.palli at intel.com> wrote:
> On GEN6 math operations require destination writemask to be WRITEMASK_XYZW.

That's not really it. Gen6 doesn't support the math in align16 mode,
which is the mode required for writemasking and swizzling.

> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76883
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_vec4.cpp | 14 +++++++++++---
>  1 file changed, 11 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
> index 32a3892..3ed1bad 100644
> --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
> @@ -322,8 +322,10 @@ src_reg::equals(src_reg *r)
>  }
>
>  static bool
> -try_eliminate_instruction(vec4_instruction *inst, int new_writemask)
> +try_eliminate_instruction(vec4_instruction *inst, int new_writemask,
> +                          const struct brw_context *brw)
>  {
> +

Extra newline.

>     if (new_writemask == 0) {
>        /* Don't dead code eliminate instructions that write to the
>         * accumulator as a side-effect. Instead just set the destination
> @@ -344,6 +346,7 @@ try_eliminate_instruction(vec4_instruction *inst, int new_writemask)
>        }
>        return true;
>     } else if (inst->dst.writemask != new_writemask) {
> +

Extra newline.

>        switch (inst->opcode) {
>        case SHADER_OPCODE_TXF_CMS:
>        case SHADER_OPCODE_GEN4_SCRATCH_READ:
> @@ -351,6 +354,10 @@ try_eliminate_instruction(vec4_instruction *inst, int new_writemask)
>        case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7:
>           break;
>        default:
> +         /* On GEN6, vec4 backend for math requires a full mask. */

Same comment as the about the commit message.

> +         if (brw->gen == 6 && inst->is_math())

Just fold this into the existing conditional below?

> +            return false;
> +
>           if (!inst->is_tex()) {
>              inst->dst.writemask = new_writemask;
>              return true;
> @@ -407,7 +414,8 @@ vec4_visitor::dead_code_eliminate()
>              }
>           }
>
> -         progress = try_eliminate_instruction(inst, write_mask) || progress;
> +         progress = try_eliminate_instruction(inst, write_mask, brw) ||
> +                    progress;
>        }
>
>        if (seen_control_flow || inst->predicate || inst->prev == NULL)
> @@ -456,7 +464,7 @@ vec4_visitor::dead_code_eliminate()
>           if (inst->dst.reg == scan_inst->dst.reg) {
>              int new_writemask = scan_inst->dst.writemask & ~dead_channels;
>
> -            progress = try_eliminate_instruction(scan_inst, new_writemask) ||
> +            progress = try_eliminate_instruction(scan_inst, new_writemask, brw) ||
>                         progress;
>           }
>
> --
> 1.8.3.1


More information about the mesa-dev mailing list