[Mesa-dev] [PATCH V3 14/30] i965: Add _Format to intel_texobj.
Chris Forbes
chrisf at ijw.co.nz
Wed Apr 2 01:05:10 PDT 2014
This is the actual mesa_format to use. In non-view cases this is always
the same as the mt's format.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/drivers/dri/i965/intel_tex.c | 8 ++++++++
src/mesa/drivers/dri/i965/intel_tex_obj.h | 5 +++++
src/mesa/drivers/dri/i965/intel_tex_validate.c | 1 +
3 files changed, 14 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c
index 3b14796..0bbeeb7 100644
--- a/src/mesa/drivers/dri/i965/intel_tex.c
+++ b/src/mesa/drivers/dri/i965/intel_tex.c
@@ -168,6 +168,7 @@ intel_alloc_texture_storage(struct gl_context *ctx,
intel_texobj->needs_validate = false;
intel_texobj->validated_first_level = 0;
intel_texobj->validated_last_level = levels - 1;
+ intel_texobj->_Format = intel_texobj->mt->format;
return true;
}
@@ -242,6 +243,7 @@ intel_texture_view(struct gl_context *ctx,
struct gl_texture_object *texObj,
struct gl_texture_object *origTexObj)
{
+ struct brw_context *brw = brw_context(ctx);
struct intel_texture_object *intel_tex = intel_texture_object(texObj);
struct intel_texture_object *intel_orig_tex = intel_texture_object(origTexObj);
@@ -274,6 +276,12 @@ intel_texture_view(struct gl_context *ctx,
intel_tex->validated_first_level = 0;
intel_tex->validated_last_level = numLevels - 1;
+ /* Set the validated texture format, with the same adjustments that
+ * would have been applied to determine the underlying texture's
+ * mt->format. */
+ intel_tex->_Format = intel_depth_format_for_depthstencil_format(
+ intel_lower_compressed_format(brw, texObj->Image[0][0]->TexFormat));
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/intel_tex_obj.h b/src/mesa/drivers/dri/i965/intel_tex_obj.h
index 78a0990..8f20858 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/i965/intel_tex_obj.h
@@ -54,6 +54,11 @@ struct intel_texture_object
* might not all be the mipmap tree above.
*/
bool needs_validate;
+
+ /* Mesa format for the validated texture object. For non-views this
+ * will always be the same as mt->format. For views, it may differ
+ * since the mt is shared across views with differing formats. */
+ mesa_format _Format;
};
diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c
index 48a4158..07f3174 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c
@@ -173,6 +173,7 @@ intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit)
intelObj->validated_first_level = validate_first_level;
intelObj->validated_last_level = validate_last_level;
+ intelObj->_Format = intelObj->mt->format;
intelObj->needs_validate = false;
return true;
--
1.9.1
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