[Mesa-dev] [PATCH V3 24/30] i965/blorp: Use irb->layer_count in clear
Chris Forbes
chrisf at ijw.co.nz
Wed Apr 2 01:05:20 PDT 2014
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index d16da97..c037aa5 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -587,8 +587,7 @@ brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
(irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
irb->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) ?
irb->mt->num_samples : 1;
- unsigned num_layers =
- irb->mt->level[irb->mt_level].depth / layer_multiplier;
+ unsigned num_layers = irb->layer_count;
for (unsigned layer = 0; layer < num_layers; layer++) {
if (!do_single_blorp_clear(brw, fb, rb, buf, partial_clear,
layer * layer_multiplier)) {
--
1.9.1
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