[Mesa-dev] [PATCH] mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
Samuel Iglesias Gonsalvez
siglesias at igalia.com
Wed Apr 2 23:30:06 PDT 2014
According to the spec:
<renderbuffertarget> must be RENDERBUFFER and <renderbuffer>
should be set to the name of the renderbuffer object to be
attached to the framebuffer. <renderbuffer> must be either
zero or the name of an existing renderbuffer object of type
<renderbuffertarget>, otherwise an INVALID_OPERATION error is
generated.
This patch changes the previous returned GL_INVALID_VALUE to
GL_INVALID_OPERATION.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76894
Cc: mesa-stable at lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
---
src/mesa/main/fbobject.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 6c4f1b5..7669a0c 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
return;
}
else if (rb == &DummyRenderbuffer) {
- /* This is what NVIDIA does */
- _mesa_error(ctx, GL_INVALID_VALUE,
+ _mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferRenderbufferEXT(renderbuffer %u)",
renderbuffer);
return;
--
1.9.1
More information about the mesa-dev
mailing list