[Mesa-dev] [PATCH 2/4] svga: remove no-op checks in sampler, sampler_view functions
Brian Paul
brianp at vmware.com
Thu Apr 3 08:56:03 PDT 2014
We are checking for no-ops in the CSO module for both of these items
so there's no reason to do it in the driver.
---
src/gallium/drivers/svga/svga_pipe_sampler.c | 15 ---------------
1 file changed, 15 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index a5b5d00..8a87bb4 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -165,13 +165,6 @@ svga_bind_sampler_states(struct pipe_context *pipe,
if (shader != PIPE_SHADER_FRAGMENT)
return;
- /* Check for no-op */
- if (start + num <= svga->curr.num_samplers &&
- !memcmp(svga->curr.sampler + start, samplers, num * sizeof(void *))) {
- if (0) debug_printf("sampler noop\n");
- return;
- }
-
for (i = 0; i < num; i++)
svga->curr.sampler[start + i] = samplers[i];
@@ -240,14 +233,6 @@ svga_set_sampler_views(struct pipe_context *pipe,
if (shader != PIPE_SHADER_FRAGMENT)
return;
- /* Check for no-op */
- if (start + num <= svga->curr.num_sampler_views &&
- !memcmp(svga->curr.sampler_views + start, views,
- num * sizeof(struct pipe_sampler_view *))) {
- if (0) debug_printf("texture noop\n");
- return;
- }
-
for (i = 0; i < num; i++) {
if (svga->curr.sampler_views[start + i] != views[i]) {
/* Note: we're using pipe_sampler_view_release() here to work around
--
1.7.10.4
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