[Mesa-dev] [PATCH V3 06/30] i965: Pretend we don't support BRW_SURFACEFORMAT_R16G16B16_FLOAT for textures.
Kenneth Graunke
kenneth at whitecape.org
Sun Apr 6 22:29:49 PDT 2014
On 04/02/2014 01:05 AM, Chris Forbes wrote:
> None of the other 3-component 16bpc formats are directly supported, so
> they get promoted to XRGB equivalents. *Not* promoting RGB16F the same
> way makes texture views much more fiddly -- we don't want to have to do
> crazy copying behind the scenes.
>
> (with my other master + my experimental ARB_texture_view support) fixes
> the piglit test: `spec/ARB_texture_view/view compare 48bit formats`
>
> No regressions in gpu.tests on Haswell.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_surface_formats.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> index c029d81..f203f52 100644
> --- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
> +++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
> @@ -267,7 +267,7 @@ const struct surface_format_info surface_formats[] = {
> SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R64G64B64_FLOAT)
> SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC4_SNORM)
> SF( Y, Y, x, x, x, x, x, x, x, BRW_SURFACEFORMAT_BC5_SNORM)
> - SF(50, 50, x, x, x, x, 60, x, x, BRW_SURFACEFORMAT_R16G16B16_FLOAT)
> + SF( x, x, x, x, x, x, 60, x, x, BRW_SURFACEFORMAT_R16G16B16_FLOAT)
> SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_UNORM)
> SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SNORM)
> SF( x, x, x, x, x, x, Y, x, x, BRW_SURFACEFORMAT_R16G16B16_SSCALED)
>
Dropping support for this seems fine - Mesa will instead pick R16G16B16X16.
I don't like making the table not reflect the docs though. I think you
can achieve the same effect by changing:
[MESA_FORMAT_RGB_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16_FLOAT,
to
[MESA_FORMAT_RGB_FLOAT16] = 0,
Would that work?
--Ken
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