[Mesa-dev] [PATCH 01/10] mesa: rename stencil/Z functions in format_unpack.c
Ian Romanick
idr at freedesktop.org
Mon Apr 7 08:18:54 PDT 2014
The series is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 04/05/2014 03:50 PM, Brian Paul wrote:
> So the function names match the format names.
> ---
> src/mesa/main/format_unpack.c | 80 ++++++++++++++++++++---------------------
> 1 file changed, 40 insertions(+), 40 deletions(-)
>
> diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
> index 2ef2e31..cf96609 100644
> --- a/src/mesa/main/format_unpack.c
> +++ b/src/mesa/main/format_unpack.c
> @@ -645,7 +645,7 @@ unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
>
>
> static void
> -unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -662,7 +662,7 @@ unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
> }
>
> static void
> -unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -679,7 +679,7 @@ unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
> }
>
> static void
> -unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
> {
> const GLushort *s = ((const GLushort *) src);
> GLuint i;
> @@ -692,19 +692,19 @@ unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
> }
>
> static void
> -unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
> {
> - unpack_S8_Z24(src, dst, n);
> + unpack_Z24_UNORM_S8_UINT(src, dst, n);
> }
>
> static void
> -unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
> {
> - unpack_Z24_S8(src, dst, n);
> + unpack_S8_UINT_Z24_UNORM(src, dst, n);
> }
>
> static void
> -unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
> {
> const GLuint *s = ((const GLuint *) src);
> GLuint i;
> @@ -717,7 +717,7 @@ unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
> }
>
> static void
> -unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
> {
> const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
> GLuint i;
> @@ -730,7 +730,7 @@ unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
> }
>
> static void
> -unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
> +unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
> {
> const GLfloat *s = ((const GLfloat *) src);
> GLuint i;
> @@ -2391,12 +2391,12 @@ get_unpack_rgba_function(mesa_format format)
> table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
> table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
> table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
> - table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
> - table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
> - table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
> - table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
> - table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8;
> - table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
> + table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
> + table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
> + table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
> + table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
> + table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
> + table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
> table[MESA_FORMAT_S_UINT8] = unpack_S8;
> table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
> table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
> @@ -2533,8 +2533,8 @@ get_unpack_rgba_function(mesa_format format)
> table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
> table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
>
> - table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
> - table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
> + table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
> + table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
>
> table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
> table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
> @@ -3935,7 +3935,7 @@ _mesa_unpack_rgba_block(mesa_format format,
> typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
>
> static void
> -unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
> +unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -3949,7 +3949,7 @@ unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
> }
>
> static void
> -unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst)
> +unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -3983,7 +3983,7 @@ unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
> }
>
> static void
> -unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
> +unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
> {
> memcpy(dst, src, n * sizeof(float));
> }
> @@ -4013,11 +4013,11 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
> switch (format) {
> case MESA_FORMAT_S8_UINT_Z24_UNORM:
> case MESA_FORMAT_X8_UINT_Z24_UNORM:
> - unpack = unpack_float_z_Z24_X8;
> + unpack = unpack_float_z_X8_UINT_Z24_UNORM;
> break;
> case MESA_FORMAT_Z24_UNORM_S8_UINT:
> case MESA_FORMAT_Z24_UNORM_X8_UINT:
> - unpack = unpack_float_z_X8_Z24;
> + unpack = unpack_float_z_Z24_UNORM_X8_UINT;
> break;
> case MESA_FORMAT_Z_UNORM16:
> unpack = unpack_float_Z_UNORM16;
> @@ -4026,7 +4026,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
> unpack = unpack_float_Z_UNORM32;
> break;
> case MESA_FORMAT_Z_FLOAT32:
> - unpack = unpack_float_z_Z32F;
> + unpack = unpack_float_Z_FLOAT32;
> break;
> case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> unpack = unpack_float_z_Z32X24S8;
> @@ -4045,7 +4045,7 @@ _mesa_unpack_float_z_row(mesa_format format, GLuint n,
> typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
>
> static void
> -unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
> +unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -4056,7 +4056,7 @@ unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
> }
>
> static void
> -unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n)
> +unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
> {
> /* only return Z, not stencil data */
> const GLuint *s = ((const GLuint *) src);
> @@ -4118,11 +4118,11 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
> switch (format) {
> case MESA_FORMAT_S8_UINT_Z24_UNORM:
> case MESA_FORMAT_X8_UINT_Z24_UNORM:
> - unpack = unpack_uint_z_Z24_X8;
> + unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
> break;
> case MESA_FORMAT_Z24_UNORM_S8_UINT:
> case MESA_FORMAT_Z24_UNORM_X8_UINT:
> - unpack = unpack_uint_z_X8_Z24;
> + unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
> break;
> case MESA_FORMAT_Z_UNORM16:
> unpack = unpack_uint_Z_UNORM16;
> @@ -4147,13 +4147,13 @@ _mesa_unpack_uint_z_row(mesa_format format, GLuint n,
>
>
> static void
> -unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
> +unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
> {
> memcpy(dst, src, n);
> }
>
> static void
> -unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
> +unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
> {
> GLuint i;
> const GLuint *src32 = src;
> @@ -4163,7 +4163,7 @@ unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
> }
>
> static void
> -unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
> +unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
> {
> GLuint i;
> const GLuint *src32 = src;
> @@ -4173,7 +4173,7 @@ unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
> }
>
> static void
> -unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
> +unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
> {
> GLuint i;
> const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
> @@ -4188,16 +4188,16 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
> {
> switch (format) {
> case MESA_FORMAT_S_UINT8:
> - unpack_ubyte_s_S8(src, dst, n);
> + unpack_ubyte_s_S_UINT8(src, dst, n);
> break;
> case MESA_FORMAT_S8_UINT_Z24_UNORM:
> - unpack_ubyte_s_Z24_S8(src, dst, n);
> + unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
> break;
> case MESA_FORMAT_Z24_UNORM_S8_UINT:
> - unpack_ubyte_s_S8_Z24(src, dst, n);
> + unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
> break;
> case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> - unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
> + unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
> break;
> default:
> _mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
> @@ -4207,7 +4207,7 @@ _mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
> }
>
> static void
> -unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
> +unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
> {
> GLuint i;
>
> @@ -4233,7 +4233,7 @@ unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
> }
>
> static void
> -unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
> +unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
> {
> memcpy(dst, src, n * 4);
> }
> @@ -4248,10 +4248,10 @@ _mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
> {
> switch (format) {
> case MESA_FORMAT_S8_UINT_Z24_UNORM:
> - unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
> + unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
> break;
> case MESA_FORMAT_Z24_UNORM_S8_UINT:
> - unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
> + unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
> break;
> case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
>
More information about the mesa-dev
mailing list