[Mesa-dev] [PATCH] st/mesa: fix sampler_view REALLOC/FREE macro mix-up
Brian Paul
brianp at vmware.com
Wed Apr 9 18:26:17 PDT 2014
We were using REALLOC() from u_memory.h but FREE() from imports.h.
This mismatch caused us to trash the heap on Windows after we
deleted a texture object.
This fixes a regression from commit 6c59be7776e4d.
---
src/mesa/state_tracker/st_cb_texture.c | 2 +-
src/mesa/state_tracker/st_texture.c | 12 ++++++++++++
src/mesa/state_tracker/st_texture.h | 3 +++
3 files changed, 16 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 353415b..304dc91 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -155,7 +155,7 @@ st_DeleteTextureObject(struct gl_context *ctx,
pipe_resource_reference(&stObj->pt, NULL);
st_texture_release_all_sampler_views(stObj);
- FREE(stObj->sampler_views);
+ st_texture_free_sampler_views(stObj);
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 8d559df..cfa0605 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -483,3 +483,15 @@ st_texture_release_all_sampler_views(struct st_texture_object *stObj)
for (i = 0; i < stObj->num_sampler_views; ++i)
pipe_sampler_view_reference(&stObj->sampler_views[i], NULL);
}
+
+
+void
+st_texture_free_sampler_views(struct st_texture_object *stObj)
+{
+ /* NOTE:
+ * We use FREE() here to match REALLOC() above. Both come from
+ * u_memory.h, not imports.h. If we mis-match MALLOC/FREE from
+ * those two headers we can trash the heap.
+ */
+ FREE(stObj->sampler_views);
+}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 87de9f9..f2afaf1 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -241,4 +241,7 @@ st_texture_release_sampler_view(struct st_context *st,
extern void
st_texture_release_all_sampler_views(struct st_texture_object *stObj);
+void
+st_texture_free_sampler_views(struct st_texture_object *stObj);
+
#endif
--
1.7.10.4
More information about the mesa-dev
mailing list