[Mesa-dev] [PATCH 1/4] swrast: fix more fetch_texel function names
Ian Romanick
idr at freedesktop.org
Fri Apr 11 08:55:06 PDT 2014
Patches 1 through 3 are
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 04/10/2014 06:04 PM, Brian Paul wrote:
> These were missed/typo'd in the previous patch series:
> s/R8G8B8A/R8G8B8A8/
> s/rgba_16/RGBA_UNORM16/
> s/rgba_uint/RGBA_UINT/
> s/rgba_int/RGBA_SINT/
> ---
> src/mesa/swrast/s_texfetch.c | 48 +++++++++++++++++++-------------------
> src/mesa/swrast/s_texfetch_tmp.h | 26 ++++++++++-----------
> 2 files changed, 37 insertions(+), 37 deletions(-)
>
> diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
> index 098a32f..2a6eee0 100644
> --- a/src/mesa/swrast/s_texfetch.c
> +++ b/src/mesa/swrast/s_texfetch.c
> @@ -163,9 +163,9 @@ texfetch_funcs[] =
> },
> {
> MESA_FORMAT_R8G8B8A8_UNORM,
> - fetch_texel_1d_R8G8B8A_UNORM,
> - fetch_texel_2d_R8G8B8A_UNORM,
> - fetch_texel_3d_R8G8B8A_UNORM
> + fetch_texel_1d_R8G8B8A8_UNORM,
> + fetch_texel_2d_R8G8B8A8_UNORM,
> + fetch_texel_3d_R8G8B8A8_UNORM
> },
> {
> MESA_FORMAT_R8G8B8X8_UNORM,
> @@ -435,9 +435,9 @@ texfetch_funcs[] =
> },
> {
> MESA_FORMAT_RGBA_UNORM16,
> - fetch_texel_1d_rgba_16,
> - fetch_texel_2d_rgba_16,
> - fetch_texel_3d_rgba_16
> + fetch_texel_1d_RGBA_UNORM16,
> + fetch_texel_2d_RGBA_UNORM16,
> + fetch_texel_3d_RGBA_UNORM16
> },
> {
> MESA_FORMAT_RGBX_UNORM16,
> @@ -1051,39 +1051,39 @@ texfetch_funcs[] =
> },
> {
> MESA_FORMAT_RGBA_UINT8,
> - fetch_texel_1d_rgba_uint8,
> - fetch_texel_2d_rgba_uint8,
> - fetch_texel_3d_rgba_uint8
> + fetch_texel_1d_RGBA_UINT8,
> + fetch_texel_2d_RGBA_UINT8,
> + fetch_texel_3d_RGBA_UINT8
> },
> {
> MESA_FORMAT_RGBA_UINT16,
> - fetch_texel_1d_rgba_uint16,
> - fetch_texel_2d_rgba_uint16,
> - fetch_texel_3d_rgba_uint16
> + fetch_texel_1d_RGBA_UINT16,
> + fetch_texel_2d_RGBA_UINT16,
> + fetch_texel_3d_RGBA_UINT16
> },
> {
> MESA_FORMAT_RGBA_UINT32,
> - fetch_texel_1d_rgba_uint32,
> - fetch_texel_2d_rgba_uint32,
> - fetch_texel_3d_rgba_uint32
> + fetch_texel_1d_RGBA_UINT32,
> + fetch_texel_2d_RGBA_UINT32,
> + fetch_texel_3d_RGBA_UINT32
> },
> {
> MESA_FORMAT_RGBA_SINT8,
> - fetch_texel_1d_rgba_int8,
> - fetch_texel_2d_rgba_int8,
> - fetch_texel_3d_rgba_int8
> + fetch_texel_1d_RGBA_SINT8,
> + fetch_texel_2d_RGBA_SINT8,
> + fetch_texel_3d_RGBA_SINT8
> },
> {
> MESA_FORMAT_RGBA_SINT16,
> - fetch_texel_1d_rgba_int16,
> - fetch_texel_2d_rgba_int16,
> - fetch_texel_3d_rgba_int16
> + fetch_texel_1d_RGBA_SINT16,
> + fetch_texel_2d_RGBA_SINT16,
> + fetch_texel_3d_RGBA_SINT16
> },
> {
> MESA_FORMAT_RGBA_SINT32,
> - fetch_texel_1d_rgba_int32,
> - fetch_texel_2d_rgba_int32,
> - fetch_texel_3d_rgba_int32
> + fetch_texel_1d_RGBA_SINT32,
> + fetch_texel_2d_RGBA_SINT32,
> + fetch_texel_3d_RGBA_SINT32
> },
> {
> MESA_FORMAT_RGBX_UINT8,
> diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
> index c783ae3..d48e39b 100644
> --- a/src/mesa/swrast/s_texfetch_tmp.h
> +++ b/src/mesa/swrast/s_texfetch_tmp.h
> @@ -292,8 +292,8 @@ FETCH(A8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(R8G8B8A_UNORM)(const struct swrast_texture_image *texImage,
> - GLint i, GLint j, GLint k, GLfloat *texel)
> +FETCH(R8G8B8A8_UNORM)(const struct swrast_texture_image *texImage,
> + GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
> texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
> @@ -817,8 +817,8 @@ FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
> - GLint i, GLint j, GLint k, GLfloat *texel)
> +FETCH(RGBA_SINT8)(const struct swrast_texture_image *texImage,
> + GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 4);
> texel[RCOMP] = (GLfloat) src[0];
> @@ -829,8 +829,8 @@ FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
> - GLint i, GLint j, GLint k, GLfloat *texel)
> +FETCH(RGBA_SINT16)(const struct swrast_texture_image *texImage,
> + GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLshort *src = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
> texel[RCOMP] = (GLfloat) src[0];
> @@ -841,8 +841,8 @@ FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_int32)(const struct swrast_texture_image *texImage,
> - GLint i, GLint j, GLint k, GLfloat *texel)
> +FETCH(RGBA_SINT32)(const struct swrast_texture_image *texImage,
> + GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLint *src = TEXEL_ADDR(GLint, texImage, i, j, k, 4);
> texel[RCOMP] = (GLfloat) src[0];
> @@ -853,7 +853,7 @@ FETCH(rgba_int32)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_uint8)(const struct swrast_texture_image *texImage,
> +FETCH(RGBA_UINT8)(const struct swrast_texture_image *texImage,
> GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4);
> @@ -865,7 +865,7 @@ FETCH(rgba_uint8)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_uint16)(const struct swrast_texture_image *texImage,
> +FETCH(RGBA_UINT16)(const struct swrast_texture_image *texImage,
> GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
> @@ -877,7 +877,7 @@ FETCH(rgba_uint16)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_uint32)(const struct swrast_texture_image *texImage,
> +FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage,
> GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 4);
> @@ -1110,8 +1110,8 @@ FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage,
>
>
> static void
> -FETCH(rgba_16)(const struct swrast_texture_image *texImage,
> - GLint i, GLint j, GLint k, GLfloat *texel)
> +FETCH(RGBA_UNORM16)(const struct swrast_texture_image *texImage,
> + GLint i, GLint j, GLint k, GLfloat *texel)
> {
> const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
> texel[RCOMP] = USHORT_TO_FLOAT( s[0] );
>
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