[Mesa-dev] [Mesa-stable] Mesa 10.1.1 is imminent

Courtney Goeltzenleuchter courtney at lunarg.com
Wed Apr 16 08:01:19 PDT 2014


We've been testing with Eric's patch as well and it resolves the memory
corruption we were seeing.

Concur with Ken, on going discussion is really about what long term fix /
strategy should be for issues like this.

So, please include in 10.1 stable.

Thanks,
Courtney


On Wed, Apr 16, 2014 at 1:25 AM, Eric Anholt <eric at anholt.net> wrote:

> Kenneth Graunke <kenneth at whitecape.org> writes:
>
> > On 04/15/2014 05:59 PM, Carl Worth wrote:
> >> Hi folks,
> >>
> >> I've been through all of my email backlog to the mesa-stable@ list and
> >> just pushed out a few additional fixes to the 10.1 branch, (perhaps with
> >> a bit less testing than I would normally do before pushing).
> >>
> >> I'll give this some additional, real testing and let it sit overnight
> >> for anyone else to look at, and then make a release tomorrow.
> >>
> >> The outstanding bug of "Fix buffer overruns in MSAA MCS buffer clearing"
> >> seems like it would be a great fix to have, but it sounds like things
> >> are still settling on that issue. I'll defer to group consensus on
> >> whether it makes sense to try to get a fix in for that. (My feeling is
> >> that 10.1.1 is late already and we can do a 10.1.2 quickly if needed,
> >> but I could be persuaded otherwise).
> >>
> >> -Carl
> >
> > That's landed in master and I've been running with it for a day now; it
> > definitely fixes my continual system instability and rendering
> > corruption problems.
> >
> > The discussion we're having on the list is mostly about how to avoid
> > this sort of problem in the future.  Nobody disputed that Eric's patch
> > was a good idea as is.
> >
> > So, I'd be happy to have it cherry-picked to 10.1.
>
> Yeah, that's my conclusion, too.
>
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>
>


-- 
Courtney Goeltzenleuchter
LunarG
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