[Mesa-dev] [PATCH 3/4] swrast: move null pointer check earlier in _swrast_map_teximage()

Brian Paul brianp at vmware.com
Wed Apr 23 09:01:50 PDT 2014


There's no reason to compute texel size, stride, etc. if there's no
image data to map.
---
 src/mesa/swrast/s_texture.c |   15 +++++++++------
 1 file changed, 9 insertions(+), 6 deletions(-)

diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index cbfa26b..9273e94 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -218,6 +218,15 @@ _swrast_map_teximage(struct gl_context *ctx,
 
    check_map_teximage(texImage, slice, x, y, w, h);
 
+   if (!swImage->Buffer) {
+      /* Either glTexImage was called with a NULL <pixels> argument or
+       * we ran out of memory when allocating texture memory,
+       */
+      *mapOut = NULL;
+      *rowStrideOut = 0;
+      return;
+   }
+
    texelSize = _mesa_get_format_bytes(texImage->TexFormat);
    stride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
    _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
@@ -225,12 +234,6 @@ _swrast_map_teximage(struct gl_context *ctx,
    assert(x % bw == 0);
    assert(y % bh == 0);
 
-   if (!swImage->Buffer) {
-      /* probably ran out of memory when allocating tex mem */
-      *mapOut = NULL;
-      return;
-   }
-
    /* This function can only be used with a swrast-allocated buffer, in which
     * case ImageSlices is populated with pointers into Buffer.
     */
-- 
1.7.10.4



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