[Mesa-dev] [PATCH 0/3] i915/i965: Depth buffer format fixes
ville.syrjala at linux.intel.com
ville.syrjala at linux.intel.com
Thu Apr 24 04:11:41 PDT 2014
From: Ville Syrjälä <ville.syrjala at linux.intel.com>
I was a bit annoyed when chromium-bsu stopped rendering the spinning
title text on my gen2 machine. So I bisected it down and found the
problem with the renderbuffer code overwriting the selected depth
buffer format.
This series fixes that particular problem, and I included the same fix
for i965 since the code is almost identical and it too picks the wrong
format for the depthBits==16 case.
I also threw in another patch for i915 to drop the Z formats from the
list of supported texture formats on gen2 since the hardware doesn't
support that. But I don't have a test that would hit that issue.
Ville Syrjälä (3):
i915: Fix format of private renderbuffers
i915: Don't advertise Z formats in TextureFormatSupported on gen2
i965: Fix format of private renderbuffers
src/mesa/drivers/dri/i915/i915_context.c | 28 +++++++++--------
src/mesa/drivers/dri/i915/intel_fbo.c | 46 ++++++++++++++++++----------
src/mesa/drivers/dri/i965/intel_fbo.c | 52 ++++++++++++++++++++------------
3 files changed, 78 insertions(+), 48 deletions(-)
--
1.8.3.2
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