[Mesa-dev] [PATCH 0/3] i915/i965: Depth buffer format fixes

Eric Anholt eric at anholt.net
Fri Apr 25 11:03:00 PDT 2014


ville.syrjala at linux.intel.com writes:

> From: Ville Syrjälä <ville.syrjala at linux.intel.com>
>
> I was a bit annoyed when chromium-bsu stopped rendering the spinning
> title text on my gen2 machine. So I bisected it down and found the
> problem with the renderbuffer code overwriting the selected depth
> buffer format.
>
> This series fixes that particular problem, and I included the same fix
> for i965 since the code is almost identical and it too picks the wrong
> format for the depthBits==16 case.
>
> I also threw in another patch for i915 to drop the Z formats from the 
> list of supported texture formats on gen2 since the hardware doesn't
> support that. But I don't have a test that would hit that issue.
>
> Ville Syrjälä (3):
>   i915: Fix format of private renderbuffers
>   i915: Don't advertise Z formats in TextureFormatSupported on gen2
>   i965: Fix format of private renderbuffers
This series is:

Reviewed-by: Eric Anholt <eric at anholt.net>

but we really should drop the depth 16 visuals.
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