[Mesa-dev] [PATCHES 0/9] Draw Indirect and Cube Map Arrays for RadeonSI
Marek Olšák
maraeo at gmail.com
Sat Apr 26 06:27:33 PDT 2014
Hi everyone,
This series adds support for ARB_texture_cube_map_array and ARB_draw_indirect to the radeonsi driver. There is also Gallium infrastructure support for ARB_draw_indirect. As usual, the first patch is unrelated to the rest of the series. ;)
Please review.
Christoph Bumiller (3):
gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
gallium: add facilities for indirect drawing
st/mesa: add support for indirect drawing
Marek Olšák (6):
configure.ac: radeonsi requires EGL_DRM and GBM
radeonsi: implement ARB_texture_cube_map_array
gallium/u_vbuf: get draw info from an indirect buffer if there's any
radeonsi: use an SGPR instead of VGT_INDX_OFFSET
radeonsi: don't add info->start to the index buffer offset
radeonsi: implement ARB_draw_indirect
Marek
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