[Mesa-dev] [PATCH] docs: add ARB_sample_shading to GL3, update relnotes

Ian Romanick idr at freedesktop.org
Sat Apr 26 17:03:01 PDT 2014


On 04/26/2014 09:43 AM, Ilia Mirkin wrote:
> relnotes weren't updated this whole time, so I went through all the GL3
> changes and picked out the nouveau ones since 10.1.
> 
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> ---
> 
> I've never updated relnotes before -- not sure if this is the right way to do
> it, or if there's some sort of filter on which extensions make it to "New
> features" (vs "Changes" perhaps?). Let me know if I did anything wrong.

These are new features for this hardware. :)  Usually "Changes" is
important achitecture changes, refactors, or feature removals.

>  docs/GL3.txt            | 2 +-
>  docs/relnotes/10.2.html | 7 ++++++-
>  2 files changed, 7 insertions(+), 2 deletions(-)
> 
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index b8557bf..d8a8894 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -113,7 +113,7 @@ GL 4.0:
>    - Enhanced per-sample shading                        DONE
>    - Interpolation functions                            started
>    GL_ARB_gpu_shader_fp64                               not started
> -  GL_ARB_sample_shading                                DONE (i965)
> +  GL_ARB_sample_shading                                DONE (i965, nv50, nvc0)
>    GL_ARB_shader_subroutine                             not started
>    GL_ARB_tessellation_shader                           not started
>    GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, softpipe)
> diff --git a/docs/relnotes/10.2.html b/docs/relnotes/10.2.html
> index 3eedf89..de9a535 100644
> --- a/docs/relnotes/10.2.html
> +++ b/docs/relnotes/10.2.html
> @@ -45,9 +45,14 @@ Note: some of the new features are only available with certain drivers.
>  
>  <ul>
>  <li>GL_ARB_buffer_storage on i965, r300, r600, and radeonsi</li>
> +<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
>  <li>GL_ARB_stencil_texturing on i965/gen8+</li>
> +<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
> +<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>
> +<li>GL_ARB_texture_query_lod on nv50 (GT21x only), nvc0</li>
>  <li>GL_ARB_texture_view on i965/gen7</li>
> -<li>GL_ARB_vertex_type_10f_11f_11f_rev on radeonsi</li>
> +<li>GL_ARB_vertex_type_10f_11f_11f_rev on nv50, nvc0, radeonsi</li>
> +<li>GL_ARB_viewport_array on nv50, r600</li>
>  </ul>
>  
>  



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