[Mesa-dev] [PATCH 06/21] linker: Refactor code that builds hash tables of varyings during linking
Ian Romanick
idr at freedesktop.org
Tue Apr 29 17:52:09 PDT 2014
From: Ian Romanick <ian.d.romanick at intel.com>
I want to make some changes to this code, but first I want to make some
unit tests for it... so that I can capture the pre- and
post-invariants. Pulling the code out into its own function in a
non-anonymous namespace enables that.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/link_varyings.cpp | 53 +++++++++++++++++++++++++++++-----------------
1 file changed, 33 insertions(+), 20 deletions(-)
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index adb2359..3a6dfc8 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -1036,6 +1036,34 @@ private:
};
+namespace linker {
+
+void
+populate_consumer_input_sets(void *mem_ctx, exec_list *ir,
+ hash_table *consumer_inputs,
+ hash_table *consumer_interface_inputs)
+{
+ foreach_list(node, ir) {
+ ir_variable *const input_var = ((ir_instruction *) node)->as_variable();
+
+ if ((input_var != NULL) && (input_var->data.mode == ir_var_shader_in)) {
+ if (input_var->get_interface_type() != NULL) {
+ char *const iface_field_name =
+ ralloc_asprintf(mem_ctx, "%s.%s",
+ input_var->get_interface_type()->name,
+ input_var->name);
+ hash_table_insert(consumer_interface_inputs, input_var,
+ iface_field_name);
+ } else {
+ hash_table_insert(consumer_inputs, input_var,
+ ralloc_strdup(mem_ctx, input_var->name));
+ }
+ }
+ }
+}
+
+}
+
/**
* Assign locations for all variables that are produced in one pipeline stage
* (the "producer") and consumed in the next stage (the "consumer").
@@ -1088,26 +1116,11 @@ assign_varying_locations(struct gl_context *ctx,
* not being inputs. This lets the optimizer eliminate them.
*/
- if (consumer) {
- foreach_list(node, consumer->ir) {
- ir_variable *const input_var =
- ((ir_instruction *) node)->as_variable();
-
- if ((input_var != NULL) && (input_var->data.mode == ir_var_shader_in)) {
- if (input_var->get_interface_type() != NULL) {
- char *const iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s",
- input_var->get_interface_type()->name,
- input_var->name);
- hash_table_insert(consumer_interface_inputs, input_var,
- iface_field_name);
- } else {
- hash_table_insert(consumer_inputs, input_var,
- ralloc_strdup(mem_ctx, input_var->name));
- }
- }
- }
- }
+ if (consumer)
+ linker::populate_consumer_input_sets(mem_ctx,
+ consumer->ir,
+ consumer_inputs,
+ consumer_interface_inputs);
foreach_list(node, producer->ir) {
ir_variable *const output_var = ((ir_instruction *) node)->as_variable();
--
1.8.1.4
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