[Mesa-dev] [PATCH 13/21] glsl: Track explicitly set varying locations
Ian Romanick
idr at freedesktop.org
Tue Apr 29 17:52:16 PDT 2014
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/glsl/ast_to_hir.cpp | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0411bef..e1192ed 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2268,6 +2268,8 @@ validate_explicit_location(const struct ast_type_qualifier *qual,
assert(!"Unexpected shader type");
break;
}
+
+ var->data.location = var->data.location;
} else {
var->data.location = qual->location;
}
--
1.8.1.4
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