[Mesa-dev] Minecraft crash in nouveau_dri.so
Kevin H. Hobbs
hobbsk at ohio.edu
Wed Apr 30 11:21:28 PDT 2014
Ilia, thank you for looking at it.
On 04/30/2014 12:47 PM, Ilia Mirkin wrote:
> The relevant code:
>
> if (slab->free == 0) {
> LIST_DEL(&slab->head);
> LIST_ADD(&slab->head, &bucket->full);
> }
>
> And the LIST_ADD is line 206 (on the 9.2 branch).
>
> Do you know if multiple GL threads are used?
I do not know, is there a good way to tell?
According to top java at least is using more than 100% CPU, but I think
there's a client server model even in single player.
I ran Minecraft on another computer with more RAM (12GiB) and a newer
graphics card (GeForce 9800 GTX+) that also uses the nouveau driver and
it worked fine.
I decreased the "Render Distance" in Minecraft and everything seemed
fine on the first computer (4GiB RAM).
The trouble might only occur in a low memory condition.
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