[Mesa-dev] [PATCH v2 03/13] mesa/formats: Autogenerate the format_info structure from a CSV file
Jason Ekstrand
jason at jlekstrand.net
Sat Aug 2 13:11:22 PDT 2014
Instead of a having all of the format metadata in a gigantic hard-to-edit
array of type struct format_info, we now use a human-readable CSV file.
The CSV file also contains more format information than the format_info
struct contained so we can potentially make format_info more detailed later.
The idea (and some of the implementation) for this was taken from the
gallium driver. However, due to differences in the way the two systems
handle formats, they are NOT the same; watch out for differences.
Signed-off-by: Jason Ekstrand <jason.ekstrand at intel.com>
---
src/mesa/Makefile.am | 10 +
src/mesa/main/.gitignore | 1 +
src/mesa/main/format_info.py | 181 +++++
src/mesa/main/formats.c | 1739 +-----------------------------------------
4 files changed, 193 insertions(+), 1738 deletions(-)
create mode 100644 src/mesa/main/format_info.py
diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am
index 88eeff9..57c1e4a 100644
--- a/src/mesa/Makefile.am
+++ b/src/mesa/Makefile.am
@@ -64,6 +64,7 @@ include Makefile.sources
BUILT_SOURCES = \
main/get_hash.h \
+ main/format_info.c \
$(BUILDDIR)main/git_sha1.h \
$(BUILDDIR)program/program_parse.tab.c \
$(BUILDDIR)program/lex.yy.c
@@ -81,6 +82,15 @@ main/get_hash.h: $(GLAPI)/gl_and_es_API.xml main/get_hash_params.py \
-f $< > $@.tmp; \
mv $@.tmp $@;
+main/format_info.c: main/formats.csv \
+ main/format_parser.py main/format_info.py
+ $(AM_V_GEN)set -e; \
+ $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/main/format_info.py \
+ $< > $@.tmp; \
+ mv $@.tmp $@;
+
+main/formats.c: main/format_info.c
+
noinst_LTLIBRARIES = $(ARCH_LIBS)
if NEED_LIBMESA
noinst_LTLIBRARIES += libmesa.la
diff --git a/src/mesa/main/.gitignore b/src/mesa/main/.gitignore
index 837f490..fec0629 100644
--- a/src/mesa/main/.gitignore
+++ b/src/mesa/main/.gitignore
@@ -8,3 +8,4 @@ git_sha1.h.tmp
remap_helper.h
get_hash.h
get_hash.h.tmp
+format_info.c
diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py
new file mode 100644
index 0000000..9b63bfb
--- /dev/null
+++ b/src/mesa/main/format_info.py
@@ -0,0 +1,181 @@
+#!/usr/bin/env python
+#
+# Copyright 2014 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+import format_parser as parser
+import sys
+
+def get_gl_base_format(fmat):
+ if fmat.name == 'MESA_FORMAT_NONE':
+ return 'GL_NONE'
+ elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']:
+ return 'GL_YCBCR_MESA'
+ elif fmat.has_channel('r'):
+ if fmat.has_channel('g'):
+ if fmat.has_channel('b'):
+ if fmat.has_channel('a'):
+ return 'GL_RGBA'
+ else:
+ return 'GL_RGB'
+ else:
+ return 'GL_RG'
+ else:
+ return 'GL_RED'
+ elif fmat.has_channel('l'):
+ if fmat.has_channel('a'):
+ return 'GL_LUMINANCE_ALPHA'
+ else:
+ return 'GL_LUMINANCE'
+ elif fmat.has_channel('a') and fmat.num_channels() == 1:
+ return 'GL_ALPHA'
+ elif fmat.has_channel('z'):
+ if fmat.has_channel('s'):
+ return 'GL_DEPTH_STENCIL'
+ else:
+ return 'GL_DEPTH_COMPONENT'
+ elif fmat.has_channel('s'):
+ return 'GL_STENCIL_INDEX'
+ elif fmat.has_channel('i') and fmat.num_channels() == 1:
+ return 'GL_INTENSITY'
+ else:
+ assert False
+
+def get_gl_data_type(fmat):
+ if fmat.is_compressed():
+ if 'SIGNED' in fmat.name or 'SNORM' in fmat.name:
+ return 'GL_SIGNED_NORMALIZED'
+ else:
+ return 'GL_UNSIGNED_NORMALIZED'
+ elif fmat.name in ['MESA_FORMAT_YCBCR', 'MESA_FORMAT_YCBCR_REV']:
+ return 'GL_UNSIGNED_NORMALIZED'
+
+ channel = None
+ for chan in fmat.channels:
+ if chan.type == 'x' and len(fmat.channels) > 1:
+ continue # We can do better
+ elif chan.name == 's' and fmat.has_channel('z'):
+ continue # We'll use the type from the depth instead
+
+ channel = chan
+ break;
+
+ if channel.type == parser.UNSIGNED:
+ if channel.norm:
+ return 'GL_UNSIGNED_NORMALIZED'
+ else:
+ return 'GL_UNSIGNED_INT'
+ elif channel.type == parser.SIGNED:
+ if channel.norm:
+ return 'GL_SIGNED_NORMALIZED'
+ else:
+ return 'GL_INT'
+ elif channel.type == parser.FLOAT:
+ return 'GL_FLOAT'
+ elif channel.type == parser.VOID:
+ return 'GL_NONE'
+ else:
+ assert False
+
+def get_channel_bits(fmat, chan_name):
+ if fmat.is_compressed():
+ # These values are pretty-much bogus, but OpenGL requires that we
+ # return an "approximate" number of bits.
+ if fmat.layout == 's3tc':
+ return 4 if fmat.has_channel(chan_name) else 0
+ elif fmat.layout == 'fxt1':
+ if chan_name in 'rgb':
+ return 4
+ elif chan_name == 'a':
+ return 1 if fmat.has_channel('a') else 0
+ else:
+ return 0
+ elif fmat.layout == 'rgtc':
+ return 8 if fmat.has_channel(chan_name) else 0
+ elif fmat.layout in ('etc1', 'etc2'):
+ if fmat.name.endswith('_ALPHA1') and chan_name == 'a':
+ return 1
+
+ bits = 11 if fmat.name.endswith('11_EAC') else 8
+ return bits if fmat.has_channel(chan_name) else 0
+ else:
+ assert False
+ else:
+ # Uncompressed textures
+ for chan in fmat.channels:
+ if chan.name == chan_name:
+ return chan.size
+ return 0
+
+formats = parser.parse(sys.argv[1])
+
+print '''
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (c) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+ /*
+ * This file is AUTOGENERATED by format_info.py. Do not edit it
+ * manually or commit it into version control.
+ */
+
+static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
+{
+'''
+
+for fmat in formats:
+ print ' {'
+ print ' {0},'.format(fmat.name)
+ print ' "{0}",'.format(fmat.name)
+ print ' {0},'.format(get_gl_base_format(fmat))
+ print ' {0},'.format(get_gl_data_type(fmat))
+
+ bits = [ get_channel_bits(fmat, name) for name in ['r', 'g', 'b', 'a']]
+ print ' {0},'.format(', '.join(map(str, bits)))
+ bits = [ get_channel_bits(fmat, name) for name in ['l', 'i', 'I', 'z', 's']]
+ print ' {0},'.format(', '.join(map(str, bits)))
+
+ print ' {0}, {1}, {2},'.format(fmat.block_width, fmat.block_height,
+ int(fmat.block_size() / 8))
+ print ' },'
+
+print '};'
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 1f20a9a..e237064 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -70,1743 +70,7 @@ struct gl_format_info
GLubyte BytesPerBlock;
};
-
-/**
- * Info about each format.
- * These must be in the same order as the MESA_FORMAT_* enums so that
- * we can do lookups without searching.
- */
-static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
-{
- /* Packed unorm formats */
- {
- MESA_FORMAT_NONE, /* Name */
- "MESA_FORMAT_NONE", /* StrName */
- GL_NONE, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 0, 0, 0 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_A8B8G8R8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8B8G8R8_UNORM, /* Name */
- "MESA_FORMAT_X8B8G8R8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8A8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8B8X8_UNORM, /* Name */
- "MESA_FORMAT_R8G8B8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8A8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8A8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B8G8R8X8_UNORM, /* Name */
- "MESA_FORMAT_B8G8R8X8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_A8R8G8B8_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8R8G8B8_UNORM, /* Name */
- "MESA_FORMAT_X8R8G8B8_UNORM",/* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L16A16_UNORM, /* Name */
- "MESA_FORMAT_L16A16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A16L16_UNORM, /* Name */
- "MESA_FORMAT_A16L16_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G6R5_UNORM, /* Name */
- "MESA_FORMAT_B5G6R5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R5G6B5_UNORM, /* Name */
- "MESA_FORMAT_R5G6B5_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4A4_UNORM, /* Name */
- "MESA_FORMAT_B4G4R4A4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- "MESA_FORMAT_B4G4R4X4_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A4R4G4B4_UNORM, /* Name */
- "MESA_FORMAT_A4R4G4B4_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A1B5G5R5_UNORM, /* Name */
- "MESA_FORMAT_A1B5G5R5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5A1_UNORM, /* Name */
- "MESA_FORMAT_B5G5R5A1_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- "MESA_FORMAT_B5G5R5X1_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 5, 5, 5, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A1R5G5B5_UNORM, /* Name */
- "MESA_FORMAT_A1R5G5B5_UNORM",/* StrName */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L8A8_UNORM, /* Name */
- "MESA_FORMAT_L8A8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A8L8_UNORM, /* Name */
- "MESA_FORMAT_A8L8_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R8G8_UNORM,
- "MESA_FORMAT_R8G8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- "MESA_FORMAT_G8R8_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L4A4_UNORM, /* Name */
- "MESA_FORMAT_L4A4_UNORM", /* StrName */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
- 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_B2G3R3_UNORM, /* Name */
- "MESA_FORMAT_B2G3R3_UNORM", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R16G16_UNORM,
- "MESA_FORMAT_R16G16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_UNORM,
- "MESA_FORMAT_G16R16_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10A2_UNORM,
- "MESA_FORMAT_B10G10R10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- "MESA_FORMAT_B10G10R10X2_UNORM",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- "MESA_FORMAT_R10G10B10A2_UNORM",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_S8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_X8_UINT_Z24_UNORM, /* Name */
- "MESA_FORMAT_X8_UINT_Z24_UNORM", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_S8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_S8_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z24_UNORM_X8_UINT, /* Name */
- "MESA_FORMAT_Z24_UNORM_X8_UINT", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR, /* Name */
- "MESA_FORMAT_YCBCR", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_YCBCR_REV, /* Name */
- "MESA_FORMAT_YCBCR_REV", /* StrName */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
-
- /* Array unorm formats */
- {
- MESA_FORMAT_A_UNORM8, /* Name */
- "MESA_FORMAT_A_UNORM8", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_A_UNORM16, /* Name */
- "MESA_FORMAT_A_UNORM16", /* StrName */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM8, /* Name */
- "MESA_FORMAT_L_UNORM8", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_L_UNORM16, /* Name */
- "MESA_FORMAT_L_UNORM16", /* StrName */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM8, /* Name */
- "MESA_FORMAT_I_UNORM8", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_I_UNORM16, /* Name */
- "MESA_FORMAT_I_UNORM16", /* StrName */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_UNORM8,
- "MESA_FORMAT_R_UNORM8",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UNORM16,
- "MESA_FORMAT_R_UNORM16",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_BGR_UNORM8, /* Name */
- "MESA_FORMAT_BGR_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGB_UNORM8, /* Name */
- "MESA_FORMAT_RGB_UNORM8", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 3 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_RGBA_UNORM16,
- "MESA_FORMAT_RGBA_UNORM16",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- "MESA_FORMAT_RGBX_UNORM16",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_Z_UNORM16, /* Name */
- "MESA_FORMAT_Z_UNORM16", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 2 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_Z_UNORM32, /* Name */
- "MESA_FORMAT_Z_UNORM32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_S_UINT8, /* Name */
- "MESA_FORMAT_S_UINT8", /* StrName */
- GL_STENCIL_INDEX, /* BaseFormat */
- GL_UNSIGNED_INT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/normalized formats */
- {
- MESA_FORMAT_A8B8G8R8_SNORM,
- "MESA_FORMAT_A8B8G8R8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_X8B8G8R8_SNORM,
- "MESA_FORMAT_X8B8G8R8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4 /* 4 bpp, but no alpha */
- },
- {
- MESA_FORMAT_R8G8B8A8_SNORM,
- "MESA_FORMAT_R8G8B8A8_SNORM",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- "MESA_FORMAT_R8G8B8X8_SNORM",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R16G16_SNORM,
- "MESA_FORMAT_R16G16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- "MESA_FORMAT_G16R16_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8_SNORM,
- "MESA_FORMAT_R8G8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- "MESA_FORMAT_G8R8_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- "MESA_FORMAT_L8A8_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array signed/normalized formats */
- {
- MESA_FORMAT_A_SNORM8,
- "MESA_FORMAT_A_SNORM8",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SNORM16,
- "MESA_FORMAT_A_SNORM16",
- GL_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SNORM8,
- "MESA_FORMAT_L_SNORM8",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SNORM16,
- "MESA_FORMAT_L_SNORM16",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SNORM8,
- "MESA_FORMAT_I_SNORM8",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SNORM16,
- "MESA_FORMAT_I_SNORM16",
- GL_INTENSITY,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SNORM8, /* Name */
- "MESA_FORMAT_R_SNORM8", /* StrName */
- GL_RED, /* BaseFormat */
- GL_SIGNED_NORMALIZED, /* DataType */
- 8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 1 /* BlockWidth/Height,Bytes */
- },
- {
- MESA_FORMAT_R_SNORM16,
- "MESA_FORMAT_R_SNORM16",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SNORM16,
- "MESA_FORMAT_LA_SNORM16",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGB_SNORM16,
- "MESA_FORMAT_RGB_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGBA_SNORM16,
- "MESA_FORMAT_RGBA_SNORM16",
- GL_RGBA,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- "MESA_FORMAT_RGBX_SNORM16",
- GL_RGB,
- GL_SIGNED_NORMALIZED,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
-
- /* Packed sRGB formats */
- {
- MESA_FORMAT_A8B8G8R8_SRGB,
- "MESA_FORMAT_A8B8G8R8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8A8_SRGB,
- "MESA_FORMAT_B8G8R8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- "MESA_FORMAT_B8G8R8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8A8_SRGB,
- "MESA_FORMAT_R8G8B8A8_SRGB",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- "MESA_FORMAT_R8G8B8X8_SRGB",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L8A8_SRGB,
- "MESA_FORMAT_L8A8_SRGB",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
-
- /* Array sRGB formats */
- {
- MESA_FORMAT_L_SRGB8,
- "MESA_FORMAT_L_SRGB8",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_BGR_SRGB8,
- "MESA_FORMAT_BGR_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
-
- /* Packed float formats */
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- "MESA_FORMAT_RGB9_E5",
- GL_RGB,
- GL_FLOAT,
- 9, 9, 9, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- "MESA_FORMAT_R11G11B10_FLOAT",
- GL_RGB,
- GL_FLOAT,
- 11, 11, 10, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT, /* Name */
- "MESA_FORMAT_Z32_FLOAT_S8X24_UINT", /* StrName */
- GL_DEPTH_STENCIL, /* BaseFormat */
- /* DataType here is used to answer GL_TEXTURE_DEPTH_TYPE queries, and is
- * never used for stencil because stencil is always GL_UNSIGNED_INT.
- */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 8, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 8 /* BlockWidth/Height,Bytes */
- },
-
- /* Array float formats */
- {
- MESA_FORMAT_A_FLOAT16,
- "MESA_FORMAT_A_FLOAT16",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_FLOAT32,
- "MESA_FORMAT_A_FLOAT32",
- GL_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_FLOAT16,
- "MESA_FORMAT_L_FLOAT16",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_FLOAT32,
- "MESA_FORMAT_L_FLOAT32",
- GL_LUMINANCE,
- GL_FLOAT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT16,
- "MESA_FORMAT_LA_FLOAT16",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_FLOAT32,
- "MESA_FORMAT_LA_FLOAT32",
- GL_LUMINANCE_ALPHA,
- GL_FLOAT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_I_FLOAT16,
- "MESA_FORMAT_I_FLOAT16",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_FLOAT32,
- "MESA_FORMAT_I_FLOAT32",
- GL_INTENSITY,
- GL_FLOAT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_FLOAT16,
- "MESA_FORMAT_R_FLOAT16",
- GL_RED,
- GL_FLOAT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_FLOAT32,
- "MESA_FORMAT_R_FLOAT32",
- GL_RED,
- GL_FLOAT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT16,
- "MESA_FORMAT_RG_FLOAT16",
- GL_RG,
- GL_FLOAT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_FLOAT32,
- "MESA_FORMAT_RG_FLOAT32",
- GL_RG,
- GL_FLOAT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_FLOAT16,
- "MESA_FORMAT_RGB_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_FLOAT32,
- "MESA_FORMAT_RGB_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_FLOAT16,
- "MESA_FORMAT_RGBA_FLOAT16",
- GL_RGBA,
- GL_FLOAT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_FLOAT32,
- "MESA_FORMAT_RGBA_FLOAT32",
- GL_RGBA,
- GL_FLOAT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- "MESA_FORMAT_RGBX_FLOAT16",
- GL_RGB,
- GL_FLOAT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- "MESA_FORMAT_RGBX_FLOAT32",
- GL_RGB,
- GL_FLOAT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_Z_FLOAT32, /* Name */
- "MESA_FORMAT_Z_FLOAT32", /* StrName */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
- 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */
- 1, 1, 4 /* BlockWidth/Height,Bytes */
- },
-
- /* Packed signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- "MESA_FORMAT_B10G10R10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- "MESA_FORMAT_R10G10B10A2_UINT",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 10, 10, 10, 2,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
-
- /* Array signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_A_UINT8,
- "MESA_FORMAT_A_UINT8",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_UINT16,
- "MESA_FORMAT_A_UINT16",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_UINT32,
- "MESA_FORMAT_A_UINT32",
- GL_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_A_SINT8,
- "MESA_FORMAT_A_SINT8",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_A_SINT16,
- "MESA_FORMAT_A_SINT16",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_A_SINT32,
- "MESA_FORMAT_A_SINT32",
- GL_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_UINT8,
- "MESA_FORMAT_I_UINT8",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_UINT16,
- "MESA_FORMAT_I_UINT16",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_UINT32,
- "MESA_FORMAT_I_UINT32",
- GL_INTENSITY,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_I_SINT8,
- "MESA_FORMAT_I_SINT8",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 8, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_I_SINT16,
- "MESA_FORMAT_I_SINT16",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 16, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_I_SINT32,
- "MESA_FORMAT_I_SINT32",
- GL_INTENSITY,
- GL_INT,
- 0, 0, 0, 0,
- 0, 32, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_UINT8,
- "MESA_FORMAT_L_UINT8",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_UINT16,
- "MESA_FORMAT_L_UINT16",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_UINT32,
- "MESA_FORMAT_L_UINT32",
- GL_LUMINANCE,
- GL_UNSIGNED_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_L_SINT8,
- "MESA_FORMAT_L_SINT8",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 8, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_L_SINT16,
- "MESA_FORMAT_L_SINT16",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 16, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_L_SINT32,
- "MESA_FORMAT_L_SINT32",
- GL_LUMINANCE,
- GL_INT,
- 0, 0, 0, 0,
- 32, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT8,
- "MESA_FORMAT_LA_UINT8",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_UINT16,
- "MESA_FORMAT_LA_UINT16",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_UINT32,
- "MESA_FORMAT_LA_UINT32",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_LA_SINT8,
- "MESA_FORMAT_LA_SINT8",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 8,
- 8, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_LA_SINT16,
- "MESA_FORMAT_LA_SINT16",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 16,
- 16, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_LA_SINT32,
- "MESA_FORMAT_LA_SINT32",
- GL_LUMINANCE_ALPHA,
- GL_INT,
- 0, 0, 0, 32,
- 32, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_R_UINT8,
- "MESA_FORMAT_R_UINT8",
- GL_RED,
- GL_UNSIGNED_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_UINT16,
- "MESA_FORMAT_R_UINT16",
- GL_RED,
- GL_UNSIGNED_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_UINT32,
- "MESA_FORMAT_R_UINT32",
- GL_RED,
- GL_UNSIGNED_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_R_SINT8,
- "MESA_FORMAT_R_SINT8",
- GL_RED,
- GL_INT,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 1
- },
- {
- MESA_FORMAT_R_SINT16,
- "MESA_FORMAT_R_SINT16",
- GL_RED,
- GL_INT,
- 16, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_R_SINT32,
- "MESA_FORMAT_R_SINT32",
- GL_RED,
- GL_INT,
- 32, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT8,
- "MESA_FORMAT_RG_UINT8",
- GL_RG,
- GL_UNSIGNED_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_UINT16,
- "MESA_FORMAT_RG_UINT16",
- GL_RG,
- GL_UNSIGNED_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_UINT32,
- "MESA_FORMAT_RG_UINT32",
- GL_RG,
- GL_UNSIGNED_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RG_SINT8,
- "MESA_FORMAT_RG_SINT8",
- GL_RG,
- GL_INT,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
- MESA_FORMAT_RG_SINT16,
- "MESA_FORMAT_RG_SINT16",
- GL_RG,
- GL_INT,
- 16, 16, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RG_SINT32,
- "MESA_FORMAT_RG_SINT32",
- GL_RG,
- GL_INT,
- 32, 32, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGB_UINT8,
- "MESA_FORMAT_RGB_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_UINT16,
- "MESA_FORMAT_RGB_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_UINT32,
- "MESA_FORMAT_RGB_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGB_SINT8,
- "MESA_FORMAT_RGB_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 3
- },
- {
- MESA_FORMAT_RGB_SINT16,
- "MESA_FORMAT_RGB_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 6
- },
- {
- MESA_FORMAT_RGB_SINT32,
- "MESA_FORMAT_RGB_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 12
- },
- {
- MESA_FORMAT_RGBA_UINT8,
- "MESA_FORMAT_RGBA_UINT8",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_UINT16,
- "MESA_FORMAT_RGBA_UINT16",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_UINT32,
- "MESA_FORMAT_RGBA_UINT32",
- GL_RGBA,
- GL_UNSIGNED_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBA_SINT8,
- "MESA_FORMAT_RGBA_SINT8",
- GL_RGBA,
- GL_INT,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBA_SINT16,
- "MESA_FORMAT_RGBA_SINT16",
- GL_RGBA,
- GL_INT,
- 16, 16, 16, 16,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- "MESA_FORMAT_RGBA_SINT32",
- GL_RGBA,
- GL_INT,
- 32, 32, 32, 32,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- "MESA_FORMAT_RGBX_UINT8",
- GL_RGB,
- GL_UNSIGNED_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- "MESA_FORMAT_RGBX_UINT16",
- GL_RGB,
- GL_UNSIGNED_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- "MESA_FORMAT_RGBX_UINT32",
- GL_RGB,
- GL_UNSIGNED_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- "MESA_FORMAT_RGBX_SINT8",
- GL_RGB,
- GL_INT,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 4
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- "MESA_FORMAT_RGBX_SINT16",
- GL_RGB,
- GL_INT,
- 16, 16, 16, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 8
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- "MESA_FORMAT_RGBX_SINT32",
- GL_RGB,
- GL_INT,
- 32, 32, 32, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 16
- },
-
- /* DXT compressed formats */
- {
- MESA_FORMAT_RGB_DXT1, /* Name */
- "MESA_FORMAT_RGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT1,
- "MESA_FORMAT_RGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT3,
- "MESA_FORMAT_RGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RGBA_DXT5,
- "MESA_FORMAT_RGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* DXT sRGB compressed formats */
- {
- MESA_FORMAT_SRGB_DXT1, /* Name */
- "MESA_FORMAT_SRGB_DXT1", /* StrName */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED, /* DataType */
- 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT1,
- "MESA_FORMAT_SRGBA_DXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT3,
- "MESA_FORMAT_SRGBA_DXT3",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_SRGBA_DXT5,
- "MESA_FORMAT_SRGBA_DXT5",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 4,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* FXT1 compressed formats */
- {
- MESA_FORMAT_RGB_FXT1,
- "MESA_FORMAT_RGB_FXT1",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 0, /* approx Red/Green/BlueBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
- {
- MESA_FORMAT_RGBA_FXT1,
- "MESA_FORMAT_RGBA_FXT1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */
- 0, 0, 0, 0, 0,
- 8, 4, 16 /* 16 bytes per 8x4 block */
- },
-
- /* RGTC compressed formats */
- {
- MESA_FORMAT_R_RGTC1_UNORM,
- "MESA_FORMAT_R_RGTC1_UNORM",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_R_RGTC1_SNORM,
- "MESA_FORMAT_R_RGTC1_SNORM",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 8, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_UNORM,
- "MESA_FORMAT_RG_RGTC2_UNORM",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_RG_RGTC2_SNORM,
- "MESA_FORMAT_RG_RGTC2_SNORM",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 8, 8, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* LATC1/2 compressed formats */
- {
- MESA_FORMAT_L_LATC1_UNORM,
- "MESA_FORMAT_L_LATC1_UNORM",
- GL_LUMINANCE,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_L_LATC1_SNORM,
- "MESA_FORMAT_L_LATC1_SNORM",
- GL_LUMINANCE,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 4, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_UNORM,
- "MESA_FORMAT_LA_LATC2_UNORM",
- GL_LUMINANCE_ALPHA,
- GL_UNSIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_LA_LATC2_SNORM,
- "MESA_FORMAT_LA_LATC2_SNORM",
- GL_LUMINANCE_ALPHA,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 4,
- 4, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
-
- /* ETC1/2 compressed formats */
- {
- MESA_FORMAT_ETC1_RGB8,
- "MESA_FORMAT_ETC1_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8,
- "MESA_FORMAT_ETC2_RGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8,
- "MESA_FORMAT_ETC2_SRGB8",
- GL_RGB,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGBA8_EAC,
- "MESA_FORMAT_ETC2_RGBA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
- "MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 8,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_R11_EAC,
- "MESA_FORMAT_ETC2_R11_EAC",
- GL_RED,
- GL_UNSIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RG11_EAC,
- "MESA_FORMAT_ETC2_RG11_EAC",
- GL_RG,
- GL_UNSIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_R11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_R11_EAC",
- GL_RED,
- GL_SIGNED_NORMALIZED,
- 11, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
- "MESA_FORMAT_ETC2_SIGNED_RG11_EAC",
- GL_RG,
- GL_SIGNED_NORMALIZED,
- 11, 11, 0, 0,
- 0, 0, 0, 0, 0,
- 4, 4, 16 /* 16 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
- {
- MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
- "MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1",
- GL_RGBA,
- GL_UNSIGNED_NORMALIZED,
- 8, 8, 8, 1,
- 0, 0, 0, 0, 0,
- 4, 4, 8 /* 8 bytes per 4x4 block */
- },
-};
-
-
+#include "format_info.c"
static const struct gl_format_info *
_mesa_get_format_info(mesa_format format)
@@ -2331,7 +595,6 @@ check_format_to_type_and_comps(void)
}
}
-
/**
* Do sanity checking of the format info table.
*/
--
2.0.4
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