[Mesa-dev] [PATCH] mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers
Ilia Mirkin
imirkin at alum.mit.edu
Sat Aug 2 22:33:08 PDT 2014
Native integers imply a somewhat different handling of booleans. Instead
of being 1.0/0.0 floats, they are 0 (true) / -1 (false) integers. As such
the original optimization no longer applies.
Reported-by: Glenn Kennard <glenn.kennard at gmail.com>
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
This fixes builtin-gl-sample-mask on nvc0, and I presume radeonsi as well. The
code being generated was a
31: UMAD TEMP[16], TEMP[15].xxxx, -TEMP[6].xxxx, TEMP[15].xxxx
instead of
27: NOT TEMP[14].x, TEMP[6].xxxx
...
32: AND TEMP[17].x, TEMP[14].xxxx, TEMP[16].xxxx
Which is not the same when native integers are being used.
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 27e4615..b818139 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1354,7 +1354,7 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
/* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
*/
- if (ir->operation == ir_binop_logic_and) {
+ if (!native_integers && ir->operation == ir_binop_logic_and) {
if (try_emit_mad_for_and_not(ir, 1))
return;
if (try_emit_mad_for_and_not(ir, 0))
--
1.8.5.5
More information about the mesa-dev
mailing list