[Mesa-dev] [Bug 81834] TGSI constant buffer overrun causes assertion failure
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 5 07:40:21 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=81834
Michel Dänzer <michel at daenzer.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #6 from Michel Dänzer <michel at daenzer.net> ---
Module: Mesa
Branch: master
Commit: 3347c634d0508af93445b1ac1bdec1f55e2b2ae0
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=3347c634d0508af93445b1ac1bdec1f55e2b2ae0
Author: Michel Dänzer <michel.daenzer at amd.com>
Date: Tue Aug 5 15:19:11 2014 +0900
glsl_to_tgsi: Fix typo shader_program -> shader
This was a regression introduced by commit
f4b0ab7afd83c811329211eae8167c9bf238870c ('st/mesa: fix incorrect size
of UBO declarations') which caused an assertion failure while compiling
shaders of e.g. UE4 demos.
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