[Mesa-dev] [PATCH v2 08/11] glsl: Optimize A - neg(B) = A + B
thomashelland90 at gmail.com
thomashelland90 at gmail.com
Thu Aug 7 13:51:09 PDT 2014
From: Thomas Helland <thomashelland90 at gmail.com>
v1 -> v2: Drop the neg(A) - B == neg(A+B) part
Signed-off-by: Thomas Helland <thomashelland90 at gmail.com>
---
src/glsl/opt_algebraic.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 0ecadbe..c673495 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -454,6 +454,9 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
/* X - X == 0 */
if (ir->operands[0]->equals(ir->operands[1]))
return ir_constant::zero(ir, ir->type);
+ /* A - neg(B) = A + B */
+ if (op_expr[1] && op_expr[1]->operation == ir_unop_neg)
+ return add(ir->operands[0], op_expr[1]->operands[0]);
break;
case ir_binop_mul:
--
2.0.3
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