[Mesa-dev] [PATCH 10/13] i965: Make gl_BaseVertex available in a buffer object.
Ian Romanick
idr at freedesktop.org
Fri Aug 8 10:51:25 PDT 2014
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/08/2014 12:31 AM, Kenneth Graunke wrote:
> This will be used for GL_ARB_shader_draw_parameters, as well as fixing
> gl_VertexID, which is supposed to include gl_BaseVertex's value.
>
> For indirect draws, we simply point at the indirect buffer; for normal
> draws, we upload the value via the upload buffer.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/i965/brw_context.h | 7 +++++++
> src/mesa/drivers/dri/i965/brw_draw.c | 14 ++++++++++++++
> src/mesa/drivers/dri/i965/brw_draw_upload.c | 10 ++++++++++
> 3 files changed, 31 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index eea7938..b5b5e41 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1063,6 +1063,13 @@ struct brw_context
>
> int start_vertex_location;
> int base_vertex_location;
> +
> + /**
> + * Buffer and offset used for GL_ARB_shader_draw_parameters
> + * (for now, only gl_BaseVertex).
> + */
> + drm_intel_bo *draw_params_bo;
> + uint32_t draw_params_offset;
> } draw;
>
> struct {
> diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
> index d8e16a7..f0aaec7 100644
> --- a/src/mesa/drivers/dri/i965/brw_draw.c
> +++ b/src/mesa/drivers/dri/i965/brw_draw.c
> @@ -465,6 +465,20 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
> brw->draw.start_vertex_location = prims[i].start;
> brw->draw.base_vertex_location = prims[i].basevertex;
>
> + if (prims[i].is_indirect) {
> + /* Point draw_params_bo at the indirect buffer. */
> + brw->draw.draw_params_bo =
> + intel_buffer_object(ctx->DrawIndirectBuffer)->buffer;
> + brw->draw.draw_params_offset =
> + prims[i].indirect_offset + (prims[i].indexed ? 12 : 8);
> + } else {
> + /* Set draw_params_bo to NULL so brw_prepare_vertices knows it
> + * has to upload gl_BaseVertex and such if they're needed.
> + */
> + brw->draw.draw_params_bo = NULL;
> + brw->draw.draw_params_offset = 0;
> + }
> +
> if (brw->gen < 6)
> brw_set_prim(brw, &prims[i]);
> else
> diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
> index 38b1087..37a65bc 100644
> --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
> +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
> @@ -607,11 +607,21 @@ brw_prepare_vertices(struct brw_context *brw)
> void
> brw_prepare_shader_draw_parameters(struct brw_context *brw)
> {
> + int *gl_basevertex_value;
> if (brw->draw.indexed) {
> brw->draw.start_vertex_location += brw->ib.start_vertex_offset;
> brw->draw.base_vertex_location += brw->vb.start_vertex_bias;
> + gl_basevertex_value = &brw->draw.base_vertex_location;
> } else {
> brw->draw.start_vertex_location += brw->vb.start_vertex_bias;
> + gl_basevertex_value = &brw->draw.start_vertex_location;
> + }
> +
> + /* For non-indirect draws, upload gl_BaseVertex. */
> + if (brw->vs.prog_data->uses_vertexid && brw->draw.draw_params_bo == NULL) {
> + intel_upload_data(brw, gl_basevertex_value, 4, 4,
> + &brw->draw.draw_params_bo,
> + &brw->draw.draw_params_offset);
> }
> }
>
>
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