[Mesa-dev] [PATCH] glxinfo/wglinfo: query/print GL_ARB_texture_multisample limits
Brian Paul
brianp at vmware.com
Fri Aug 8 15:59:10 PDT 2014
---
src/xdemos/glinfo_common.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
index f536e98..d3acc19 100644
--- a/src/xdemos/glinfo_common.c
+++ b/src/xdemos/glinfo_common.c
@@ -573,6 +573,11 @@ print_limits(const char *extensions, const char *oglstring, int version,
{ 1, GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT", "GL_ARB_texture_buffer_object" },
{ 1, GL_MAX_TEXTURE_BUFFER_SIZE, "GL_MAX_TEXTURE_BUFFER_SIZE", "GL_ARB_texture_buffer_object" },
#endif
+#if defined (GL_ARB_texture_multisample)
+ { 1, GL_MAX_COLOR_TEXTURE_SAMPLES, "GL_MAX_COLOR_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
+ { 1, GL_MAX_DEPTH_TEXTURE_SAMPLES, "GL_MAX_DEPTH_TEXTURE_SAMPLES", "GL_ARB_texture_multisample" },
+ { 1, GL_MAX_INTEGER_SAMPLES, "GL_MAX_INTEGER_SAMPLES", "GL_ARB_texture_multisample" },
+#endif
#if defined (GL_ARB_uniform_buffer_object)
{ 1, GL_MAX_VERTEX_UNIFORM_BLOCKS, "GL_MAX_VERTEX_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
{ 1, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", "GL_ARB_uniform_buffer_object" },
--
1.7.10.4
More information about the mesa-dev
mailing list