[Mesa-dev] [PATCH] [rfc] docs/GL3.txt: add GLES 3.1 section
Dave Airlie
airlied at gmail.com
Sun Aug 10 16:06:04 PDT 2014
From: Dave Airlie <airlied at redhat.com>
This just cherry-pick the extensions into a list for GLES 3.1
I'm not actually sure if this list if complete or correct, maybe someone
else can tell me what I missed, and I'm not 100% sure on multi_draw_indirect.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
docs/GL3.txt | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index e241257..534b088 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -191,6 +191,23 @@ GL 4.4:
GL_ARB_texture_stencil8 not started
GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi)
+These are the extensions cherry-picked to make GLES 3.1
+GLES3.1:
+ GLSL ES 3.1 not started
+ GL_ARB_arrays_of_arrays started (Timothy)
+ GL_ARB_compute_shader started (currently stalled)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_framebuffer_no_attachments not started
+ GL_ARB_multi_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
+ GL_ARB_program_interface_query not started
+ GL_ARB_shader_atomic_counters DONE (i965)
+ GL_ARB_shader_image_load_store in progress (curro)
+ GL_ARB_shader_storage_buffer_object not started
+ GL_ARB_shader_subroutine not started
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality
--
1.9.3
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