[Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()

Popov, Pavel E pavel.e.popov at intel.com
Sun Aug 10 20:30:53 PDT 2014


Hi Ian,

Yes, it fixes this problem for Debug Mesa. But it doesn't matter now.
Brain said that he found a simpler solution and working on patch now.

Regards,
Pavel

-----Original Message-----
From: Ian Romanick [mailto:idr at freedesktop.org] 
Sent: Saturday, August 09, 2014 4:54 AM
To: Brian Paul; mesa-dev at lists.freedesktop.org; Popov, Pavel E
Cc: 10.2
Subject: Re: [Mesa-dev] [PATCH 7/8] mesa: fix assertion in _mesa_drawbuffers()

Pavel,

Does this patch fix the problem you were trying to solve?

On 08/08/2014 02:20 PM, Brian Paul wrote:
> Fixes failed assertion when _mesa_update_draw_buffers() was called 
> with GL_DRAW_BUFFER == GL_FRONT_AND_BACK.  The piglit gl30basic hit 
> this.
> 
> Cc: "10.2" <mesa-stable at lists.freedesktop.org>
> ---
>  src/mesa/main/buffers.c |    5 +++--
>  1 file changed, 3 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 
> b13a7af..6b4fac9 100644
> --- a/src/mesa/main/buffers.c
> +++ b/src/mesa/main/buffers.c
> @@ -494,10 +494,11 @@ _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
>     }
>  
>     /*
> -    * If n==1, destMask[0] may have up to four bits set.
> +    * destMask[0] may have up to four bits set
> +    * (ex: glDrawBuffer(GL_FRONT_AND_BACK)).
>      * Otherwise, destMask[x] can only have one bit set.
>      */
> -   if (n == 1) {
> +   if (_mesa_bitcount(destMask[0]) > 1) {
>        GLuint count = 0, destMask0 = destMask[0];
>        while (destMask0) {
>           GLint bufIndex = ffs(destMask0) - 1;
> 



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