[Mesa-dev] [PATCH] glsl: implement switch flow control using a loop

Tapani Pälli tapani.palli at intel.com
Sun Aug 10 22:39:57 PDT 2014


Hi;

Any comments on this approach? I have also a branch that implements a
'switch specific dead code elimination pass' but it is only enough to
fix non-conditional breaks (fs-exec-after-break.shader_test). If I
understand correctly fixing conditional breaks would need adding switch
breaks as part of IR or wrapping switch as a loop like in the patch here.

Thanks;

// Tapani

On 08/06/2014 02:21 PM, Tapani Pälli wrote:
> Patch removes old variable based logic for handling a break inside
> switch. Switch is put inside a loop so that existing infrastructure
> for loop flow control can be used for the switch, now also dead code
> elimination works properly.
>
> Possible 'continue' call inside a switch needs now special handling
> which is taken care of by detecting continue, breaking out and calling
> continue for the outside loop.
>
> Fixes following Piglit tests:
>
>    fs-exec-after-break.shader_test
>    fs-conditional-break.shader_test
>
> No Piglit or es3conform regressions.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/glsl/ast_to_hir.cpp       | 101 +++++++++++++++++++++++++++---------------
>  src/glsl/glsl_parser_extras.h |   4 +-
>  2 files changed, 68 insertions(+), 37 deletions(-)
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index 30b02d0..4e3c48c 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -4366,7 +4366,7 @@ ast_jump_statement::hir(exec_list *instructions,
>            * loop.
>            */
>           if (state->loop_nesting_ast != NULL &&
> -             mode == ast_continue) {
> +             mode == ast_continue && !state->switch_state.is_switch_innermost) {
>              if (state->loop_nesting_ast->rest_expression) {
>                 state->loop_nesting_ast->rest_expression->hir(instructions,
>                                                               state);
> @@ -4378,19 +4378,27 @@ ast_jump_statement::hir(exec_list *instructions,
>           }
>  
>           if (state->switch_state.is_switch_innermost &&
> +             mode == ast_continue) {
> +            /* Set 'continue_inside' to true. */
> +            ir_rvalue *const true_val = new (ctx) ir_constant(true);
> +            ir_dereference_variable *deref_continue_inside_var =
> +               new(ctx) ir_dereference_variable(state->switch_state.continue_inside);
> +            instructions->push_tail(new(ctx) ir_assignment(deref_continue_inside_var,
> +                                                           true_val));
> +
> +            /* Break out from the switch, continue for the loop will
> +             * be called right after switch. */
> +            ir_loop_jump *const jump =
> +               new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
> +            instructions->push_tail(jump);
> +
> +         } else if (state->switch_state.is_switch_innermost &&
>               mode == ast_break) {
> -            /* Force break out of switch by setting is_break switch state.
> -             */
> -            ir_variable *const is_break_var = state->switch_state.is_break_var;
> -            ir_dereference_variable *const deref_is_break_var =
> -               new(ctx) ir_dereference_variable(is_break_var);
> -            ir_constant *const true_val = new(ctx) ir_constant(true);
> -            ir_assignment *const set_break_var =
> -               new(ctx) ir_assignment(deref_is_break_var, true_val);
> -	    
> -            instructions->push_tail(set_break_var);
> -         }
> -         else {
> +            /* Force break out of switch by inserting a break. */
> +            ir_loop_jump *const jump =
> +               new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
> +            instructions->push_tail(jump);
> +         } else {
>              ir_loop_jump *const jump =
>                 new(ctx) ir_loop_jump((mode == ast_break)
>                    ? ir_loop_jump::jump_break
> @@ -4502,19 +4510,19 @@ ast_switch_statement::hir(exec_list *instructions,
>     instructions->push_tail(new(ctx) ir_assignment(deref_is_fallthru_var,
>                                                    is_fallthru_val));
>  
> -   /* Initalize is_break state to false.
> +   /* Initialize continue_inside state to false.
>      */
> -   ir_rvalue *const is_break_val = new (ctx) ir_constant(false);
> -   state->switch_state.is_break_var =
> +   state->switch_state.continue_inside =
>        new(ctx) ir_variable(glsl_type::bool_type,
> -                           "switch_is_break_tmp",
> +                           "continue_inside_tmp",
>                             ir_var_temporary);
> -   instructions->push_tail(state->switch_state.is_break_var);
> +   instructions->push_tail(state->switch_state.continue_inside);
>  
> -   ir_dereference_variable *deref_is_break_var =
> -      new(ctx) ir_dereference_variable(state->switch_state.is_break_var);
> -   instructions->push_tail(new(ctx) ir_assignment(deref_is_break_var,
> -                                                  is_break_val));
> +   ir_rvalue *const false_val = new (ctx) ir_constant(false);
> +   ir_dereference_variable *deref_continue_inside_var =
> +      new(ctx) ir_dereference_variable(state->switch_state.continue_inside);
> +   instructions->push_tail(new(ctx) ir_assignment(deref_continue_inside_var,
> +                                                  false_val));
>  
>     state->switch_state.run_default =
>        new(ctx) ir_variable(glsl_type::bool_type,
> @@ -4522,13 +4530,46 @@ ast_switch_statement::hir(exec_list *instructions,
>                               ir_var_temporary);
>     instructions->push_tail(state->switch_state.run_default);
>  
> +   /* Loop around the switch is used for flow control. */
> +   ir_loop * loop = new(ctx) ir_loop();
> +   instructions->push_tail(loop);
> +
>     /* Cache test expression.
>      */
> -   test_to_hir(instructions, state);
> +   test_to_hir(&loop->body_instructions, state);
>  
>     /* Emit code for body of switch stmt.
>      */
> -   body->hir(instructions, state);
> +   body->hir(&loop->body_instructions, state);
> +
> +   /* Insert a break at the end to exit loop. */
> +   ir_loop_jump *jump = new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
> +   loop->body_instructions.push_tail(jump);
> +
> +   /* If we are inside loop, check if continue got called inside switch. */
> +   if (state->loop_nesting_ast != NULL) {
> +      ir_rvalue *const true_val = new (ctx) ir_constant(true);
> +      ir_dereference_variable *deref_continue_inside =
> +         new(ctx) ir_dereference_variable(state->switch_state.continue_inside);
> +      ir_expression *cond = new(ctx) ir_expression(ir_binop_all_equal,
> +                                                   true_val,
> +                                                   deref_continue_inside);
> +      ir_if *irif = new(ctx) ir_if(cond);
> +      ir_loop_jump *jump = new(ctx) ir_loop_jump(ir_loop_jump::jump_continue);
> +
> +      if (state->loop_nesting_ast != NULL) {
> +         if (state->loop_nesting_ast->rest_expression) {
> +            state->loop_nesting_ast->rest_expression->hir(&irif->then_instructions,
> +                                                          state);
> +         }
> +         if (state->loop_nesting_ast->mode ==
> +             ast_iteration_statement::ast_do_while) {
> +            state->loop_nesting_ast->condition_to_hir(&irif->then_instructions, state);
> +         }
> +      }
> +      irif->then_instructions.push_tail(jump);
> +      instructions->push_tail(irif);
> +   }
>  
>     hash_table_dtor(state->switch_state.labels_ht);
>  
> @@ -4652,18 +4693,6 @@ ast_case_statement::hir(exec_list *instructions,
>  {
>     labels->hir(instructions, state);
>  
> -   /* Conditionally set fallthru state based on break state. */
> -   ir_constant *const false_val = new(state) ir_constant(false);
> -   ir_dereference_variable *const deref_is_fallthru_var =
> -      new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
> -   ir_dereference_variable *const deref_is_break_var =
> -      new(state) ir_dereference_variable(state->switch_state.is_break_var);
> -   ir_assignment *const reset_fallthru_on_break =
> -      new(state) ir_assignment(deref_is_fallthru_var,
> -                               false_val,
> -                               deref_is_break_var);
> -   instructions->push_tail(reset_fallthru_on_break);
> -
>     /* Guard case statements depending on fallthru state. */
>     ir_dereference_variable *const deref_fallthru_guard =
>        new(state) ir_dereference_variable(state->switch_state.is_fallthru_var);
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index ce66e2f..7a90b37 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -40,9 +40,11 @@ struct glsl_switch_state {
>     /** Temporary variables needed for switch statement. */
>     ir_variable *test_var;
>     ir_variable *is_fallthru_var;
> -   ir_variable *is_break_var;
>     class ast_switch_statement *switch_nesting_ast;
>  
> +   /** Used to detect if 'continue' was called inside a switch. */
> +   ir_variable *continue_inside;
> +
>     /** Used to set condition if 'default' label should be chosen. */
>     ir_variable *run_default;
>  



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