[Mesa-dev] [PATCH 1/2] mesa: use PRId64 for printing 64-bit ints
Roland Scheidegger
sroland at vmware.com
Mon Aug 11 08:37:20 PDT 2014
Both patches
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
Am 11.08.2014 17:24, schrieb Brian Paul:
> Silences MinGW warnings:
> warning: unknown conversion type character ‘l’ in format [-Wformat]
> warning: too many arguments for format [-Wformat-extra-args]
>
> v2: use signed types/formats
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/main/bufferobj.c | 33 +++++++++++++++++----------------
> src/mesa/main/varray.c | 13 ++++++++-----
> 2 files changed, 25 insertions(+), 21 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 1dfcda3..b6879ce 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -31,6 +31,7 @@
> */
>
> #include <stdbool.h>
> +#include <inttypes.h> /* for PRId64 macro */
> #include "glheader.h"
> #include "enums.h"
> #include "hash.h"
> @@ -2824,8 +2825,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
> * value in <offsets> is less than zero (per binding)."
> */
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(offsets[%u]=%lld < 0)",
> - index, (long long int) offsets[index]);
> + "glBindBuffersRange(offsets[%u]=%" PRId64 " < 0)",
> + index, (int64_t) offsets[index]);
> return false;
> }
>
> @@ -2836,8 +2837,8 @@ bind_buffers_check_offset_and_size(struct gl_context *ctx,
> * value in <sizes> is less than or equal to zero (per binding)."
> */
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(sizes[%u]=%lld <= 0)",
> - index, (long long int) sizes[index]);
> + "glBindBuffersRange(sizes[%u]=%" PRId64 " <= 0)",
> + index, (int64_t) sizes[index]);
> return false;
> }
>
> @@ -3032,11 +3033,11 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
> */
> if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
> - "it must be a multiple of the value of "
> + "glBindBuffersRange(offsets[%u]=%" PRId64
> + " is misaligned; it must be a multiple of the value of "
> "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
> "target=GL_UNIFORM_BUFFER)",
> - i, (long long int) offsets[i],
> + i, (int64_t) offsets[i],
> ctx->Const.UniformBufferOffsetAlignment);
> continue;
> }
> @@ -3270,19 +3271,19 @@ bind_xfb_buffers_range(struct gl_context *ctx,
> */
> if (offsets[i] & 0x3) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
> - "it must be a multiple of 4 when "
> + "glBindBuffersRange(offsets[%u]=%" PRId64
> + " is misaligned; it must be a multiple of 4 when "
> "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
> - i, (long long int) offsets[i]);
> + i, (int64_t) offsets[i]);
> continue;
> }
>
> if (sizes[i] & 0x3) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(sizes[%u]=%lld is misaligned; "
> - "it must be a multiple of 4 when "
> + "glBindBuffersRange(sizes[%u]=%" PRId64
> + " is misaligned; it must be a multiple of 4 when "
> "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
> - i, (long long int) sizes[i]);
> + i, (int64_t) sizes[i]);
> continue;
> }
>
> @@ -3488,10 +3489,10 @@ bind_atomic_buffers_range(struct gl_context *ctx,
> */
> if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindBuffersRange(offsets[%u]=%lld is misaligned; "
> - "it must be a multiple of %d when "
> + "glBindBuffersRange(offsets[%u]=%" PRId64
> + " is misaligned; it must be a multiple of %d when "
> "target=GL_ATOMIC_COUNTER_BUFFER)",
> - i, (long long int) offsets[i], ATOMIC_COUNTER_SIZE);
> + i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
> continue;
> }
>
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index 1454449..230fb30 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -24,6 +24,8 @@
> */
>
>
> +#include <inttypes.h> /* for PRId64 macro */
> +
> #include "glheader.h"
> #include "imports.h"
> #include "bufferobj.h"
> @@ -1424,7 +1426,8 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
> */
> if (offset < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindVertexBuffer(offset=%lld < 0)", (long long)offset);
> + "glBindVertexBuffer(offset=%" PRId64 " < 0)",
> + (int64_t) offset);
> return;
> }
>
> @@ -1550,15 +1553,15 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
> */
> if (offsets[i] < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindVertexBuffer(offsets[%u]=%lldd < 0)",
> - i, (long long int) offsets[i]);
> + "glBindVertexBuffer(offsets[%u]=%" PRId64 " < 0)",
> + i, (int64_t) offsets[i]);
> continue;
> }
>
> if (strides[i] < 0) {
> _mesa_error(ctx, GL_INVALID_VALUE,
> - "glBindVertexBuffer(strides[%u]=%lld < 0)",
> - i, (long long int) strides[i]);
> + "glBindVertexBuffer(strides[%u]=%d < 0)",
> + i, strides[i]);
> continue;
> }
>
>
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