[Mesa-dev] [PATCH 04/12] i965: Add a mechanism for sending native primitives into the driver

Ben Widawsky ben at bwidawsk.net
Mon Aug 11 20:21:29 PDT 2014


On Mon, Aug 11, 2014 at 05:29:34PM -0700, Kristian Høgsberg wrote:
> The brw_draw_prims() function is the draw entry point into the driver,
> and takes struct _mesa_prim for input.  We want to be able to feed
> native primitives into the driver, and to that end we introduce
> BRW_PRIM_OFFSET, which lets use describe geometry using the native
> GEN primitive types.
> 
> Signed-off-by: Kristian Høgsberg <krh at bitplanet.net>
> ---
>  src/mesa/drivers/dri/i965/brw_context.h |  2 +-
>  src/mesa/drivers/dri/i965/brw_defines.h |  7 +++++++
>  src/mesa/drivers/dri/i965/brw_draw.c    | 15 ++++++++++++---
>  src/mesa/drivers/dri/i965/brw_vec4_gs.c |  3 ++-
>  4 files changed, 22 insertions(+), 5 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index e23ee4e..7de9b64 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1767,7 +1767,7 @@ gen8_emit_depth_stencil_hiz(struct brw_context *brw,
>  void gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
>                     unsigned int level, unsigned int layer, enum gen6_hiz_op op);
>  
> -extern const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1];
> +uint32_t get_hw_prim_for_gl_prim(int mode);
>  
>  void
>  brw_setup_vec4_key_clip_info(struct brw_context *brw,
> diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
> index 3564041..a519629 100644
> --- a/src/mesa/drivers/dri/i965/brw_defines.h
> +++ b/src/mesa/drivers/dri/i965/brw_defines.h
> @@ -77,6 +77,13 @@
>  #define _3DPRIM_LINESTRIP_CONT_BF 0x14
>  #define _3DPRIM_TRIFAN_NOSTIPPLE  0x15
>  
> +/* We use this offset to be able to pass native primitive types in struct
> + * _mesa_prim::mode.  Native primitive types are BRW_PRIM_OFFSET +
> + * native_type, which should be different from all GL types and still fit in
> + * the 8 bits avialable. */
> +
> +#define BRW_PRIM_OFFSET           0x80
> +

I'm slightly confused about why you decided 8 bits is the cutoff, and
why you picked 128 0x80 as the marker for native types.

>  #define BRW_ANISORATIO_2     0
>  #define BRW_ANISORATIO_4     1
>  #define BRW_ANISORATIO_6     2
> diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
> index 412c360..f84a2ad 100644
> --- a/src/mesa/drivers/dri/i965/brw_draw.c
> +++ b/src/mesa/drivers/dri/i965/brw_draw.c
> @@ -55,7 +55,7 @@
>  
>  #define FILE_DEBUG_FLAG DEBUG_PRIMS
>  
> -const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
> +static const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
>     _3DPRIM_POINTLIST,
>     _3DPRIM_LINELIST,
>     _3DPRIM_LINELOOP,
> @@ -86,6 +86,15 @@ static const GLenum reduced_prim[GL_POLYGON+1] = {
>     GL_TRIANGLES
>  };
>  
> +uint32_t

uint8_t based on what you said above? Could also add an assert for mode
greater than 255 if you so desired

> +get_hw_prim_for_gl_prim(int mode)
> +{
> +   if (mode >= BRW_PRIM_OFFSET)
> +      return mode - BRW_PRIM_OFFSET;
> +   else
> +      return prim_to_hw_prim[mode];
> +}
> +
>  
>  /* When the primitive changes, set a state bit and re-validate.  Not
>   * the nicest and would rather deal with this by having all the
> @@ -96,7 +105,7 @@ static void brw_set_prim(struct brw_context *brw,
>                           const struct _mesa_prim *prim)
>  {
>     struct gl_context *ctx = &brw->ctx;
> -   uint32_t hw_prim = prim_to_hw_prim[prim->mode];
> +   uint32_t hw_prim = get_hw_prim_for_gl_prim(prim->mode);
>  
>     DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode));
>  
> @@ -133,7 +142,7 @@ static void gen6_set_prim(struct brw_context *brw,
>  
>     DBG("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim->mode));
>  
> -   hw_prim = prim_to_hw_prim[prim->mode];
> +   hw_prim = get_hw_prim_for_gl_prim(prim->mode);
>  
>     if (hw_prim != brw->primitive) {
>        brw->primitive = hw_prim;
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs.c b/src/mesa/drivers/dri/i965/brw_vec4_gs.c
> index 6428291..12cb943 100644
> --- a/src/mesa/drivers/dri/i965/brw_vec4_gs.c
> +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs.c
> @@ -217,7 +217,8 @@ do_gs_prog(struct brw_context *brw,
>     /* URB entry sizes are stored as a multiple of 64 bytes. */
>     c.prog_data.base.urb_entry_size = ALIGN(output_size_bytes, 64) / 64;
>  
> -   c.prog_data.output_topology = prim_to_hw_prim[gp->program.OutputType];
> +   c.prog_data.output_topology =
> +      get_hw_prim_for_gl_prim(gp->program.OutputType);
>  
>     brw_compute_vue_map(brw, &c.input_vue_map, c.key.input_varyings);
>  

With those comments considered, both 3 & 4 are:
Reviewed-by: Ben Widawsky <ben at bwidawsk.net>

-- 
Ben Widawsky, Intel Open Source Technology Center


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