[Mesa-dev] [PATCHv2 01/13] mesa: protect the debug state with a mutex

Ian Romanick idr at freedesktop.org
Wed Aug 13 17:45:03 PDT 2014


Patches 7, 8, and 9 are

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

I made a few minor comments on 7, but they should be trivial to resolve.

Patches 10 through 13 are

Acked-by: Ian Romanick <ian.d.romanick at intel.com>

I'd like to see some feed back on those last four from Ken and / or
Matt.  I'd also like, if possible, for this to land this week.

On 07/09/2014 12:47 AM, Chia-I Wu wrote:
> We are about to change mesa to spawn threads for deferred glCompileShader and
> glLinkProgram, and we need to make sure those threads can send compiler
> warnings/errors to the debug output safely.
> 
> Signed-off-by: Chia-I Wu <olv at lunarg.com>
> ---
>  src/mesa/main/errors.c | 172 +++++++++++++++++++++++++++++++++++--------------
>  src/mesa/main/mtypes.h |   1 +
>  2 files changed, 126 insertions(+), 47 deletions(-)
> 
> diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
> index aa0ff50..156eb0d 100644
> --- a/src/mesa/main/errors.c
> +++ b/src/mesa/main/errors.c
> @@ -676,22 +676,41 @@ debug_pop_group(struct gl_debug_state *debug)
>  
>  
>  /**
> - * Return debug state for the context.  The debug state will be allocated
> - * and initialized upon the first call.
> + * Lock and return debug state for the context.  The debug state will be
> + * allocated and initialized upon the first call.  When NULL is returned, the
> + * debug state is not locked.
>   */
>  static struct gl_debug_state *
> -_mesa_get_debug_state(struct gl_context *ctx)
> +_mesa_lock_debug_state(struct gl_context *ctx)
>  {
> +   mtx_lock(&ctx->DebugMutex);
> +
>     if (!ctx->Debug) {
>        ctx->Debug = debug_create();
>        if (!ctx->Debug) {
> -         _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
> +         GET_CURRENT_CONTEXT(cur);
> +         mtx_unlock(&ctx->DebugMutex);
> +
> +         /*
> +          * This function may be called from other threads.  When that is the
> +          * case, we cannot record this OOM error.
> +          */
> +         if (ctx == cur)
> +            _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
> +
> +         return NULL;
>        }
>     }
>  
>     return ctx->Debug;
>  }
>  
> +static void
> +_mesa_unlock_debug_state(struct gl_context *ctx)
> +{
> +   mtx_unlock(&ctx->DebugMutex);
> +}
> +
>  /**
>   * Set the integer debug state specified by \p pname.  This can be called from
>   * _mesa_set_enable for example.
> @@ -699,7 +718,7 @@ _mesa_get_debug_state(struct gl_context *ctx)
>  bool
>  _mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
>  {
> -   struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
> +   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
>  
>     if (!debug)
>        return false;
> @@ -716,6 +735,8 @@ _mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
>        break;
>     }
>  
> +   _mesa_unlock_debug_state(ctx);
> +
>     return true;
>  }
>  
> @@ -729,9 +750,12 @@ _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
>     struct gl_debug_state *debug;
>     GLint val;
>  
> +   mtx_lock(&ctx->DebugMutex);
>     debug = ctx->Debug;
> -   if (!debug)
> +   if (!debug) {
> +      mtx_unlock(&ctx->DebugMutex);
>        return 0;
> +   }
>  
>     switch (pname) {
>     case GL_DEBUG_OUTPUT:
> @@ -756,6 +780,8 @@ _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
>        break;
>     }
>  
> +   mtx_unlock(&ctx->DebugMutex);
> +
>     return val;
>  }
>  
> @@ -769,9 +795,12 @@ _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
>     struct gl_debug_state *debug;
>     void *val;
>  
> +   mtx_lock(&ctx->DebugMutex);
>     debug = ctx->Debug;
> -   if (!debug)
> +   if (!debug) {
> +      mtx_unlock(&ctx->DebugMutex);
>        return NULL;
> +   }
>  
>     switch (pname) {
>     case GL_DEBUG_CALLBACK_FUNCTION_ARB:
> @@ -786,9 +815,49 @@ _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
>        break;
>     }
>  
> +   mtx_unlock(&ctx->DebugMutex);
> +
>     return val;
>  }
>  
> +/**
> + * Insert a debug message.  The mutex is assumed to be locked, and will be
> + * unlocked by this call.
> + */
> +static void
> +log_msg_locked_and_unlock(struct gl_context *ctx,
> +                          enum mesa_debug_source source,
> +                          enum mesa_debug_type type, GLuint id,
> +                          enum mesa_debug_severity severity,
> +                          GLint len, const char *buf)
> +{
> +   struct gl_debug_state *debug = ctx->Debug;
> +
> +   if (!debug_is_message_enabled(debug, source, type, id, severity)) {
> +      _mesa_unlock_debug_state(ctx);
> +      return;
> +   }
> +
> +   if (ctx->Debug->Callback) {
> +      GLenum gl_source = debug_source_enums[source];
> +      GLenum gl_type = debug_type_enums[type];
> +      GLenum gl_severity = debug_severity_enums[severity];
> +      GLDEBUGPROC callback = ctx->Debug->Callback;
> +      const void *data = ctx->Debug->CallbackData;
> +
> +      /*
> +       * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
> +       * unsynchronous calls.  When it is GL_TRUE, we will not spawn threads.
> +       * In either case, we can call the callback unlocked.
> +       */
> +      _mesa_unlock_debug_state(ctx);
> +      callback(gl_source, gl_type, id, gl_severity, len, buf, data);
> +   }
> +   else {
> +      debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
> +      _mesa_unlock_debug_state(ctx);
> +   }
> +}
>  
>  /**
>   * Log a client or driver debug message.
> @@ -798,24 +867,12 @@ log_msg(struct gl_context *ctx, enum mesa_debug_source source,
>          enum mesa_debug_type type, GLuint id,
>          enum mesa_debug_severity severity, GLint len, const char *buf)
>  {
> -   struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
> +   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
>  
>     if (!debug)
>        return;
>  
> -   if (!debug_is_message_enabled(debug, source, type, id, severity))
> -      return;
> -
> -   if (debug->Callback) {
> -       GLenum gl_type = debug_type_enums[type];
> -       GLenum gl_severity = debug_severity_enums[severity];
> -
> -      debug->Callback(debug_source_enums[source], gl_type, id, gl_severity,
> -                      len, buf, debug->CallbackData);
> -      return;
> -   }
> -
> -   debug_log_message(debug, source, type, id, severity, len, buf);
> +   log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf);
>  }
>  
>  
> @@ -956,7 +1013,7 @@ _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
>        return 0;
>     }
>  
> -   debug = _mesa_get_debug_state(ctx);
> +   debug = _mesa_lock_debug_state(ctx);
>     if (!debug)
>        return 0;
>  
> @@ -991,6 +1048,8 @@ _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
>        debug_delete_messages(debug, 1);
>     }
>  
> +   _mesa_unlock_debug_state(ctx);
> +
>     return ret;
>  }
>  
> @@ -1027,7 +1086,7 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
>        return;
>     }
>  
> -   debug = _mesa_get_debug_state(ctx);
> +   debug = _mesa_lock_debug_state(ctx);
>     if (!debug)
>        return;
>  
> @@ -1039,6 +1098,8 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
>     else {
>        debug_set_message_enable_all(debug, source, type, severity, enabled);
>     }
> +
> +   _mesa_unlock_debug_state(ctx);
>  }
>  
>  
> @@ -1046,10 +1107,11 @@ void GLAPIENTRY
>  _mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
>  {
>     GET_CURRENT_CONTEXT(ctx);
> -   struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
> +   struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
>     if (debug) {
>        debug->Callback = callback;
>        debug->CallbackData = userParam;
> +      _mesa_unlock_debug_state(ctx);
>     }
>  }
>  
> @@ -1059,18 +1121,10 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
>                       const GLchar *message)
>  {
>     GET_CURRENT_CONTEXT(ctx);
> -   struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
>     const char *callerstr = "glPushDebugGroup";
> +   struct gl_debug_state *debug;
>     struct gl_debug_message *emptySlot;
>  
> -   if (!debug)
> -      return;
> -
> -   if (debug->GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
> -      _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
> -      return;
> -   }
> -
>     switch(source) {
>     case GL_DEBUG_SOURCE_APPLICATION:
>     case GL_DEBUG_SOURCE_THIRD_PARTY:
> @@ -1086,10 +1140,15 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
>     if (!validate_length(ctx, callerstr, length))
>        return; /* GL_INVALID_VALUE */
>  
> -   log_msg(ctx, gl_enum_to_debug_source(source),
> -           MESA_DEBUG_TYPE_PUSH_GROUP, id,
> -           MESA_DEBUG_SEVERITY_NOTIFICATION, length,
> -           message);
> +   debug = _mesa_lock_debug_state(ctx);
> +   if (!debug)
> +      return;
> +
> +   if (debug->GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
> +      _mesa_unlock_debug_state(ctx);
> +      _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
> +      return;
> +   }
>  
>     /* pop reuses the message details from push so we store this */
>     emptySlot = debug_get_group_message(debug);
> @@ -1101,6 +1160,12 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
>                         length, message);
>  
>     debug_push_group(debug);
> +
> +   log_msg_locked_and_unlock(ctx,
> +         gl_enum_to_debug_source(source),
> +         MESA_DEBUG_TYPE_PUSH_GROUP, id,
> +         MESA_DEBUG_SEVERITY_NOTIFICATION, length,
> +         message);
>  }
>  
>  
> @@ -1108,35 +1173,43 @@ void GLAPIENTRY
>  _mesa_PopDebugGroup(void)
>  {
>     GET_CURRENT_CONTEXT(ctx);
> -   struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
>     const char *callerstr = "glPopDebugGroup";
> -   struct gl_debug_message *gdmessage;
> +   struct gl_debug_state *debug;
> +   struct gl_debug_message *gdmessage, msg;
>  
> +   debug = _mesa_lock_debug_state(ctx);
>     if (!debug)
>        return;
>  
>     if (debug->GroupStackDepth <= 0) {
> +      _mesa_unlock_debug_state(ctx);
>        _mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
>        return;
>     }
>  
>     debug_pop_group(debug);
>  
> +   /* make a shallow copy */
>     gdmessage = debug_get_group_message(debug);
> -   log_msg(ctx, gdmessage->source,
> -           gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
> -           gdmessage->id,
> -           gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
> -           gdmessage->length, gdmessage->message);
> -
> -   debug_message_clear(gdmessage);
> +   msg = *gdmessage;
> +   gdmessage->message = NULL;
> +   gdmessage->length = 0;
> +
> +   log_msg_locked_and_unlock(ctx,
> +         msg.source,
> +         gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
> +         msg.id,
> +         gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
> +         msg.length, msg.message);
> +
> +   debug_message_clear(&msg);
>  }
>  
>  
>  void
>  _mesa_init_errors(struct gl_context *ctx)
>  {
> -   /* no-op */
> +   mtx_init(&ctx->DebugMutex, mtx_plain);
>  }
>  
>  
> @@ -1148,6 +1221,8 @@ _mesa_free_errors_data(struct gl_context *ctx)
>        /* set to NULL just in case it is used before context is completely gone. */
>        ctx->Debug = NULL;
>     }
> +
> +   mtx_destroy(&ctx->DebugMutex);
>  }
>  
>  
> @@ -1362,6 +1437,8 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
>     debug_get_id(&error_msg_id);
>  
>     do_output = should_output(ctx, error, fmtString);
> +
> +   mtx_lock(&ctx->DebugMutex);
>     if (ctx->Debug) {
>        do_log = debug_is_message_enabled(ctx->Debug,
>                                          MESA_DEBUG_SOURCE_API,
> @@ -1372,6 +1449,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
>     else {
>        do_log = GL_FALSE;
>     }
> +   mtx_unlock(&ctx->DebugMutex);
>  
>     if (do_output || do_log) {
>        char s[MAX_DEBUG_MESSAGE_LENGTH], s2[MAX_DEBUG_MESSAGE_LENGTH];
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index a7126fd..5964576 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -4191,6 +4191,7 @@ struct gl_context
>     GLuint ErrorDebugCount;
>  
>     /* GL_ARB_debug_output/GL_KHR_debug */
> +   mtx_t DebugMutex;
>     struct gl_debug_state *Debug;
>  
>     GLenum RenderMode;        /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
> 



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